Summary
If we end up in a situation where we are on a goated allliance and are doing 1 piece barge, we should score the coral and then pick the algae off the reef and score it in our net
Doing this will accomplish a couple things:
- Net OTF (alliance dependent)
- Making it so the reef positions in auto actually do something
I think we'll need to upgrade our strategy manager schema to support this. Here's an idea:
"actions": [
{
"type": "AutoScore",
"location": "Reef0",
"level": "L4"
},
{
"type": "AlgaeIntake",
"location": "Algae0",
"level": "AlgaeL2"
},
{
"type": "AutoScore",
"location": "Net",
"level": "L4"
}
]
This would allow us to be explicit about what the order of actions is and where they happen in a more general way than what we currently have. However it's probbaly a big refactor so we will need to test it extensively
@linglejack06 and @minhnguyenbhs assigning to y'all for now - feel free to split the work if it makes sense. I don't anticipate that we'll have this for DCMP, but I wouldn't be upset if we did lol
Summary
If we end up in a situation where we are on a goated allliance and are doing 1 piece barge, we should score the coral and then pick the algae off the reef and score it in our net
Doing this will accomplish a couple things:
I think we'll need to upgrade our strategy manager schema to support this. Here's an idea:
This would allow us to be explicit about what the order of actions is and where they happen in a more general way than what we currently have. However it's probbaly a big refactor so we will need to test it extensively
@linglejack06 and @minhnguyenbhs assigning to y'all for now - feel free to split the work if it makes sense. I don't anticipate that we'll have this for DCMP, but I wouldn't be upset if we did lol