Skip to content

[Feature] Implement FlixelEmitter and FlixelParticle system #11

@stringdotjar

Description

@stringdotjar

Create a robust particle system engine consisting of FlixelEmitter (the source) and FlixelParticle (the individual sprites).

Requirements:

  • Explode vs. Stream modes.
  • Customizable ranges for velocity, acceleration, rotation, and alpha.
  • Color gradients over the particle's lifetime.
  • Integration with FlixelSpriteGroup for batching.

Metadata

Metadata

Assignees

No one assigned

    Labels

    coreCore logic module of the frameworkenhancementNew feature or requestlow priorityShould be completed at some point in the future

    Projects

    Status

    🗒️ Todo

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions