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[Feature] Implement FlixelTilemap for grid-based levels #10

@stringdotjar

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@stringdotjar

Replicate HaxeFlixel's FlxTilemap to allow for efficient rendering and collision of tile-based maps.

Requirements:

  • Load map data from CSV strings, 2D arrays, or Tiled maps.
  • Support for auto-tiling logic.
  • Efficient rendering using a single StaticTiledMapRenderer or custom batching.
  • Optimized collision handling for large maps.

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    coreCore logic module of the frameworkenhancementNew feature or requestlow priorityShould be completed at some point in the future

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