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The detail pane gains an ancestry section below the children.
- Frames run nearest first, numbered like a stack, with the selected owner as frame zero.
- Each frame shows its kind, name and source location, and clicking one selects that owner, so you can walk back up the tree.
- The breadcrumb line above the props is gone, because the ancestry says the same thing with more detail.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Copy file name to clipboardExpand all lines: .changeset/ownership-tree.md
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Add an ownership tree panel to the dev toolbar.
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The panel shows the app as a tree of owners. Component mode lists components only and folds the scopes between them into the component above, so a component shows the signals, memos and effects created inside it. Owner mode shows every owner.
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Selecting a row lists its prop names, the signals it holds with their values, the scopes folded into it and its children.
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Selecting a row lists its prop names, the signals it holds with their values, the scopes folded into it, its children, and the ancestry it was created under.
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Components show where they are declared, and clicking the location opens the file in your editor.
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Rows flash when an owner is created, and the tree can be searched by component, scope or signal.
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