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concurrent_queue.h
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218 lines (180 loc) · 4.93 KB
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// Concurrent Queue
// Stuart Byma
// Contributions from Sam Whitlock
/* Copyright 2020 Stuart Byma
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#pragma once
#include <condition_variable>
#include <mutex>
#include <queue>
#include <utility>
// Blocking/NonBlocking Concurrent queue (bcq) based on std::queue
// thread-safe with limited buffer capacity
namespace bcq {
template <typename T>
class ConcurrentQueue {
public:
ConcurrentQueue(size_t capacity) : capacity_(capacity) {}
// return true if pushed, false otherwise
// will block until pushed if block_ is true
bool Push(const T& item);
bool Push(T&& item);
// return true if success and item is valid, false otherwise
// move()s result into item
bool Pop(T& item);
// peek (get a copy of) the top item in the queue
// requires a copyable type
bool Peek(T& item);
// unblock the queue, notify all threads
void UnBlock();
// set blocking behavior (default)
void SetBlock();
bool Empty() const;
size_t Capacity() const;
size_t Size() const;
private:
std::mutex mu_;
// cond vars for block/wait/notify on queue push/pop
std::condition_variable queue_pop_cv_;
std::condition_variable queue_push_cv_;
std::queue<T> queue_;
size_t capacity_;
bool block_ = true;
};
template <typename T>
bool ConcurrentQueue<T>::Peek(T& item) {
bool popped = false;
{
std::unique_lock<std::mutex> l(mu_);
if (queue_.empty() && block_) {
while (queue_.empty() && block_) {
queue_pop_cv_.wait(l);
}
}
if (!queue_.empty()) {
item = queue_.front();
popped = true;
}
}
if (popped) {
queue_pop_cv_.notify_one();
}
return popped;
}
template <typename T>
bool ConcurrentQueue<T>::Pop(T& item) {
bool popped = false;
{
std::unique_lock<std::mutex> l(mu_);
if (queue_.empty() && block_) {
while (queue_.empty() && block_) {
queue_pop_cv_.wait(l);
}
}
if (!queue_.empty()) {
item = std::move(queue_.front());
queue_.pop();
popped = true;
}
}
if (popped) {
// tell someone blocking on write they can now write to the queue
queue_push_cv_.notify_one();
return true;
} else
return false;
}
template <typename T>
bool ConcurrentQueue<T>::Push(const T& item) {
bool pushed = false;
{
std::unique_lock<std::mutex> l(mu_);
// we block until something pops and makes room for us
// unless blocking is set to false
if (queue_.size() == capacity_ && block_) {
while (queue_.size() == capacity_ && block_) {
queue_push_cv_.wait(l);
}
}
if (queue_.size() < capacity_) {
queue_.push_back(item);
pushed = true;
}
}
if (pushed) {
queue_pop_cv_.notify_one();
return true;
} else {
return false;
}
}
template <typename T>
bool ConcurrentQueue<T>::Push(T&& item) {
bool pushed = false;
{
std::unique_lock<std::mutex> l(mu_);
// we block until something pops and makes room for us
// unless blocking is set to false
if (queue_.size() == capacity_ && block_) {
while (queue_.size() == capacity_ && block_) {
queue_push_cv_.wait(l);
}
}
if (queue_.size() < capacity_) {
queue_.push(std::move(item));
pushed = true;
}
}
if (pushed) {
queue_pop_cv_.notify_one();
return true;
} else {
return false;
}
}
template <typename T>
void ConcurrentQueue<T>::UnBlock() {
{
std::unique_lock<std::mutex> l(mu_);
block_ = false;
}
queue_push_cv_.notify_all();
queue_pop_cv_.notify_all();
}
template <typename T>
void ConcurrentQueue<T>::SetBlock() {
std::unique_lock<std::mutex> l(mu_);
block_ = true;
}
template <typename T>
bool ConcurrentQueue<T>::Empty() const {
return queue_.empty();
}
template <typename T>
size_t ConcurrentQueue<T>::Capacity() const {
return capacity_;
}
template <typename T>
size_t ConcurrentQueue<T>::Size() const {
return queue_.size();
}
} // namespace bcq