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Resized window gets reset when enabling transparency. #5

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@ManicMG

I'm not sure if I'm doing anything wrong here but when I trigger AppWindowUtility.Transparent = true; my window gets resized after I changed its size.

Even if I resize my window via Screen.SetResolution or using my mouse, if I enable transparency it will be reset.

It always seems to be the resolution that the program launched and I can't seem to find a way to change this value anywhere.
Is there a way to have re-sizable windows using this feature?

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