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Mobile layout #36

@robojumper

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@robojumper

This will be a bit tricky and will require more cleanup in the existing components so that they can be positioned more predictably (especially the item tracker) but I think something like this could work with three views:

  • Main view (1) has the inventory (grid or in-game)
  • Counters are shown and open location tracker (2) if pressed
  • If portrait, show the dungeon tracker followed by the location groups list view
  • If landscape, show map view as a screen filling view; dungeon tracker is instead part of inventory?
  • Clicking a location group or causing an entrance selection opens check list (3)
  • Closing check list to mark items and reopening location tracker should remember last state

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    enhancementNew feature or requestneeds designThis needs design decisions and stakeholder input

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