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Copy pathbinary-tree.cpp
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169 lines (161 loc) · 3.34 KB
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#include <iostream>
#include <vector>
#include <unordered_map>
using namespace std;
struct TreeNode
{
int val;
TreeNode *left;
TreeNode *right;
TreeNode(int x) : val(x), left(NULL), right(NULL) {}
};
void add(TreeNode *rootNode, int val)
{
TreeNode *current = rootNode;
bool placed = false;
while (!placed)
{
if (val < current->val)
{
if (current->left != NULL)
{
current = current->left;
}
else
{
current->left = new TreeNode(val);
placed = true;
}
}
else
{
if (current->right != NULL)
{
current = current->right;
}
else
{
current->right = new TreeNode(val);
placed = true;
}
}
}
}
void inorder(TreeNode *root)
{
if (root == NULL)
{
return;
}
inorder(root->left);
cout << root->val << " ";
inorder(root->right);
}
void fill(TreeNode *rootNode)
{
add(rootNode, 10);
add(rootNode, 20);
add(rootNode, 8);
add(rootNode, 12);
add(rootNode, 17);
add(rootNode, 25);
add(rootNode, 6);
add(rootNode, 11);
add(rootNode, 16);
add(rootNode, 27);
}
TreeNode *findNode(TreeNode *rootNode, int val)
{
if (rootNode == NULL)
{
return NULL;
}
if (rootNode->val == val)
{
return rootNode;
}
if (val < rootNode->val)
{
return findNode(rootNode->left, val);
}
else
{
return findNode(rootNode->right, val);
}
}
TreeNode *findMin(TreeNode *node)
{
if (node == NULL)
return NULL;
if (node->left != NULL)
{
return findMin(node->left);
}
return node;
}
/**
*
* Steps:
* 1. Find Node by given Data assuming node exists or return NULL
* 2. If node has right branch return Minimal value node from Right branch
* 3. If node does not have right branch return its ancestor
* By iterating from root and assigning ancesstor and successor
* if ancestor < current
* successor = ancestor
* ancestor = ancestor->left
* else
* ancestor = ancestor->right
*
* repeat until ancestor != current
*
* Complexity O(h) where h is height of tree
*
*
* */
TreeNode *findSuccessor(TreeNode *rootNode, int val)
{
TreeNode *current = findNode(rootNode, val);
if (current == NULL)
{
return NULL;
}
if (current->right != NULL)
{
return findMin(current->right);
}
else
{
TreeNode *successor = NULL;
TreeNode *ancestor = rootNode;
while (ancestor != current)
{
if (current->val < ancestor->val)
{
successor = ancestor;
ancestor = ancestor->left;
}
else
{
ancestor = ancestor->right;
}
}
return successor;
}
}
int main()
{
TreeNode *rootNode = new TreeNode(15);
fill(rootNode);
inorder(rootNode);
cout << endl;
TreeNode *successor = findSuccessor(rootNode, 27);
if (successor != NULL)
{
cout << "Successor: " << successor->val << endl;
}
else
{
cout << "No successor" << endl;
}
return 0;
}