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Description
Loading is stuck in DX9, DX11 and OpenGL.
Log spams with messages:
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 728546.
Total: 885.096008 ms (FindLiveObjects: 36.979404 ms CreateObjectMapping: 14.330470 ms MarkObjects: 832.455261 ms DeleteObjects: 1.016640 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 728546.
Total: 902.156189 ms (FindLiveObjects: 37.631710 ms CreateObjectMapping: 14.064839 ms MarkObjects: 849.278137 ms DeleteObjects: 0.844584 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 728546.
Total: 919.930481 ms (FindLiveObjects: 37.874096 ms CreateObjectMapping: 13.736121 ms MarkObjects: 867.193176 ms DeleteObjects: 0.808664 ms)
and so on... after 10 Minutes I killed the game task.
Is it normal to load over 10 Minutes?
Full Log:
https://www.dropbox.com/s/le7fa0trxiuw1m6/output_log9.zip?dl=0