From b3f73618aef291dbb54b422458a25741797ca9b1 Mon Sep 17 00:00:00 2001 From: Maic Siemering Date: Sat, 26 Apr 2025 20:44:59 +0200 Subject: [PATCH] update changelog for version 3.2 --- CHANGELOG.md | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 28eb11fbbe..6defbb42ea 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -3,15 +3,12 @@ You can grab pre-release versions from PyPi. See the available versions from the Arcade [PyPi Release History](https://pypi.org/project/arcade/#history) page. -## Version 3.1.2 (unreleased) +## Version 3.2 (unreleased) - GUI - - Fix `UIScrollArea.add` always returning None + - Fix `UIScrollArea.add` always returning None - Support `layer` in `UIView.add_widget()` - -## Version 3.1.1 - -* Text objects are now lazy and can be created before the window +- Text objects are now lazy and can be created before the window ## Version 3.1.0 @@ -26,11 +23,11 @@ Arcade [PyPi Release History](https://pypi.org/project/arcade/#history) page. - `arcade.gui.widgets.text.UIInputText` - now supports styles for `normal`, `disabled`, `hovered`, `pressed` and `invalid` states - provides a `invalid` property to indicate if the input is invalid - - Added experimental `arcade.gui.experimental.UIRestrictedInput` + - Added experimental `arcade.gui.experimental.UIRestrictedInput` a subclass of `UIInputText` that restricts the input to a specific set of characters - `arcade.gui.NinePatchTexture` is now lazy and can be created before a window exists allowing creation during imports. - Improve `arcade.gui.experimental.scroll_area.ScrollBar` behavior to match HTML scrollbars -- Support drawing hitboxes using RBG or RGBA +- Support drawing hitboxes using RBG or RGBA - Fixed a bug causing some events to not trigger on the window's keyboard and mouse state handlers - Many documenation fixes and improvements - Various example fixes