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Ignore type issues, until refactoring is merged
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arcade/context.py

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -330,8 +330,8 @@ def bind_window_block(self) -> None:
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gl.GL_UNIFORM_BUFFER,
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0,
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self._window_block.buffer.id,
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0,
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128, # 32 x 32bit floats (two mat4)
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0, # type: ignore
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128, # 32 x 32bit floats (two mat4) # type: ignore
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)
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@property

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