There's currently no T4MP specific score board or way to view connected players at all. You sort of just rely on seeing other characters running around, but have no clue who is who, or who's connected to the game.
Some sort of 'scoreboard' needs to be implemented and the in-game one needs to be removed or disabled entirely, where the host tracks who killed who and updates clients based on that score tracking instead of the normal game's tracking.
There's currently no T4MP specific score board or way to view connected players at all. You sort of just rely on seeing other characters running around, but have no clue who is who, or who's connected to the game.
Some sort of 'scoreboard' needs to be implemented and the in-game one needs to be removed or disabled entirely, where the host tracks who killed who and updates clients based on that score tracking instead of the normal game's tracking.