Repository navigation
Expand file tree
/
Copy pathField.java
More file actions
executable file
·252 lines (238 loc) · 7.83 KB
/
Copy pathField.java
File metadata and controls
executable file
·252 lines (238 loc) · 7.83 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
import java.util.*;
/**
* Represent a rectangular grid of field positions.
* Each position is able to store a single animal/object.
*
* @author David J. Barnes and Michael Kölling
* @version 7.0
*/
public class Field
{
// A random number generator for providing random locations.
private static final Random rand = Randomizer.getRandom();
// The dimensions of the field.
private final int depth, width;
// Animals mapped by location.
private final Map<Location, Animal> field = new HashMap<>();
// The animals.
private final List<Animal> animals = new ArrayList<>();
/**
* Represent a field of the given dimensions.
* @param depth The depth of the field.
* @param width The width of the field.
*/
public Field(int depth, int width)
{
this.depth = depth;
this.width = width;
}
/**
* Place an animal at the given location.
* If there is already an animal at the location it will
* be lost.
* @param anAnimal The animal to be placed.
* @param location Where to place the animal.
*/
public void placeAnimal(Animal anAnimal, Location location)
{
assert location != null;
Object other = field.get(location);
if(other != null) {
animals.remove(other);
}
field.put(location, anAnimal);
animals.add(anAnimal);
}
/**
* Return the animal at the given location, if any.
* @param location Where in the field.
* @return The animal at the given location, or null if there is none.
*/
public Animal getAnimalAt(Location location)
{
return field.get(location);
}
/**
* Get a shuffled list of the free adjacent locations.
* @param location Get locations adjacent to this.
* @return A list of free adjacent locations.
*/
public List<Location> getFreeAdjacentLocations(Location location)
{
List<Location> free = new LinkedList<>();
List<Location> adjacent = getAdjacentLocations(location);
for(Location next : adjacent) {
Animal anAnimal = field.get(next);
if(anAnimal == null) {
free.add(next);
}
else if(!anAnimal.isAlive()) {
free.add(next);
}
}
return free;
}
//get list of animals in adjacent cells
public List<Animal> getAdjacentAnimals(Location location){
List<Animal> animals = new ArrayList<>();
List<Location> locations = new ArrayList<>();
locations = getAdjacentLocations(location);
for (int i = 0; i<locations.size(); i++){
if (getAnimalAt(locations.get(i)) instanceof Animal animal){
animals.add(animal);
}
}
return animals;
}
/**
* Return a shuffled list of locations adjacent to the given one.
* The list will not include the location itself.
* All locations will lie within the grid.
* @param location The location from which to generate adjacencies.
* @return A list of locations adjacent to that given.
*/
public List<Location> getAdjacentLocations(Location location)
{
// The list of locations to be returned.
List<Location> locations = new ArrayList<>();
if(location != null) {
int row = location.row();
int col = location.col();
for(int roffset = -1; roffset <= 1; roffset++) {
int nextRow = row + roffset;
if(nextRow >= 0 && nextRow < depth) {
for(int coffset = -1; coffset <= 1; coffset++) {
int nextCol = col + coffset;
// Exclude invalid locations and the original location.
if(nextCol >= 0 && nextCol < width && (roffset != 0 || coffset != 0)) {
locations.add(new Location(nextRow, nextCol));
}
}
}
}
// Shuffle the list. Several other methods rely on the list
// being in a random order.
Collections.shuffle(locations, rand);
}
return locations;
}
/**
* prints out number of each type of the acting species
*/
public void fieldStats()
{
int numWolfs= 0, numCapybaras = 0, numTigers = 0, numAnacondas = 0, numGrass = 0, numHerons = 0;
for(Animal anAnimal : field.values()) {
if(anAnimal instanceof Wolf wolf) {
if(wolf.isAlive()) {
numWolfs++;
}
}
else if(anAnimal instanceof Capybara capybara) {
if(capybara.isAlive()) {
numCapybaras++;
}
}
else if(anAnimal instanceof Tiger tiger) {
if(tiger.isAlive()) {
numTigers++;
}
}
else if(anAnimal instanceof Anaconda anaconda) {
if(anaconda.isAlive()) {
numAnacondas++;
}
}
else if(anAnimal instanceof Grass grass) {
if (grass.isAlive()) {
numGrass++;
}
}
else if(anAnimal instanceof Heron heron) {
if (heron.isAlive()) {
numHerons++;
}
}
}
System.out.println(":Capybaras: " + numCapybaras + " Wolfs: " + numWolfs + " Anacondas: " + numAnacondas + " Tigers: " + numTigers + " Grass: " + numGrass + " Herons: " + numHerons ) ;
}
/**
* Empty the field.
*/
public void clear()
{
field.clear();
}
/**
* Return whether there is at least one rabbit and one fox in the field.
* @return true if there is at least one rabbit and one fox in the field.
*/
public boolean isViable()
{
boolean capybaraFound = false;
boolean wolfFound = false;
boolean condaFound = false;
boolean heronFound = false;
boolean grassFound = false;
boolean tigerFound = false;
boolean bool = true;
Iterator<Animal> it = animals.iterator();
while(it.hasNext() && ! (capybaraFound && wolfFound && condaFound && heronFound && grassFound && tigerFound)) {
Animal anAnimal = it.next();
if(anAnimal instanceof Capybara capybara) {
if(capybara.isAlive()) {
capybaraFound = true;
}
}
else if(anAnimal instanceof Wolf wolf) {
if(wolf.isAlive()) {
wolfFound = true;
}
}
else if(anAnimal instanceof Anaconda anaconda) {
if(anaconda.isAlive()) {
condaFound = true;
}
}
else if(anAnimal instanceof Heron heron) {
if(heron.isAlive()) {
heronFound = true;
}
}
else if(anAnimal instanceof Grass grass) {
if(grass.isAlive()) {
grassFound = true;
}
}
else if(anAnimal instanceof Tiger tiger) {
if(tiger.isAlive()) {
tigerFound = true;
}
}
}
return capybaraFound && wolfFound && condaFound && heronFound && tigerFound;
}
/**
* Get the list of animals.
*/
public List<Animal> getAnimals()
{
return animals;
}
/**
* Return the depth of the field.
* @return The depth of the field.
*/
public int getDepth()
{
return depth;
}
/**
* Return the width of the field.
* @return The width of the field.
*/
public int getWidth()
{
return width;
}
}