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chore: libshaderc bump version to 2026.1.0
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Sources/BuildScripts/XCFrameworkBuild/main.swift

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@@ -82,7 +82,7 @@ enum Library: String, CaseIterable {
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case .vulkan:
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return "1.4.1"
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case .libshaderc: // compiling GLSL (OpenGL Shading Language) shaders into SPIR-V (Standard Portable Intermediate Representation - Vulkan) code
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return "2025.5.0"
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return "2026.1.0"
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case .libuchardet:
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return "0.0.8-xcode"
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case .libbluray:

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