Hi, I have both little experience of C# and Unity, want to see any possibilities for Unity project's 3D rendering layer to communicate to 2D XAML UI? If that possible, direction or better example to showcase it.
Hi, I have both little experience of C# and Unity,
want to see any possibilities for Unity project's 3D rendering layer to communicate to 2D XAML UI?
If that possible, direction or better example to showcase it.