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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Space Defender - Futuristic Sci-Fi Game</title>
<link rel="stylesheet" href="styles.css">
<link href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css" rel="stylesheet">
<link href="https://fonts.googleapis.com/css2?family=Orbitron:wght@400;500;700;900&display=swap" rel="stylesheet">
</head>
<body>
<div class="game-container">
<!-- Start Menu -->
<div class="menu-screen" id="start-menu">
<div class="title-container">
<h1 class="game-title">SPACE<span>DEFENDER</span></h1>
<div class="title-decoration"></div>
</div>
<div class="menu-options">
<button id="start-game" class="menu-btn pulse-btn"><span>START MISSION</span></button>
<button id="instructions-btn" class="menu-btn"><span>INSTRUCTIONS</span></button>
<button id="settings-btn" class="menu-btn"><span>SETTINGS</span></button>
</div>
<div class="game-version">v1.0.0</div>
</div>
<!-- Instructions Screen -->
<div class="menu-screen hidden" id="instructions-screen">
<h2 class="section-title">INSTRUCTIONS</h2>
<div class="instructions-content">
<div class="instruction-item">
<div class="key-combo">
<div class="key">W</div>
<div class="key">A</div>
<div class="key">S</div>
<div class="key">D</div>
</div>
<p>Movement Controls</p>
</div>
<div class="instruction-item">
<div class="key-combo">
<div class="key">SPACE</div>
</div>
<p>Primary Weapon</p>
</div>
<div class="instruction-item">
<div class="key-combo">
<div class="key">SHIFT</div>
</div>
<p>Special Ability</p>
</div>
<div class="instruction-item">
<div class="key-combo">
<div class="key">1-3</div>
</div>
<p>Switch Weapons</p>
</div>
<div class="instruction-item">
<div class="key-combo">
<div class="key">ESC</div>
</div>
<p>Pause Game</p>
</div>
</div>
<button id="back-from-instructions" class="menu-btn back-btn"><span>BACK</span></button>
</div>
<!-- Settings Screen -->
<div class="menu-screen hidden" id="settings-screen">
<h2 class="section-title">SETTINGS</h2>
<div class="settings-content">
<div class="setting-item">
<label for="sfx-volume">SFX VOLUME</label>
<input type="range" id="sfx-volume" min="0" max="100" value="80">
<span id="sfx-volume-value">80%</span>
</div>
<div class="setting-item">
<label for="music-volume">MUSIC VOLUME</label>
<input type="range" id="music-volume" min="0" max="100" value="60">
<span id="music-volume-value">60%</span>
</div>
<div class="setting-item">
<label for="difficulty">DIFFICULTY</label>
<div class="difficulty-options">
<button class="difficulty-btn active" data-difficulty="easy">EASY</button>
<button class="difficulty-btn" data-difficulty="normal">NORMAL</button>
<button class="difficulty-btn" data-difficulty="hard">HARD</button>
</div>
</div>
<div class="setting-item">
<label for="particle-effects">PARTICLE EFFECTS</label>
<label class="toggle">
<input type="checkbox" id="particle-effects" checked>
<span class="slider"></span>
</label>
</div>
</div>
<button id="back-from-settings" class="menu-btn back-btn"><span>BACK</span></button>
</div>
<!-- Game UI Elements -->
<div id="game-ui" class="hidden">
<!-- Top HUD -->
<div class="top-hud">
<div class="level-info">
<div class="level-indicator">
<span>LEVEL</span>
<div id="level-number">1</div>
</div>
<div class="mission-objective">
<span id="objective-text">ELIMINATE HOSTILES</span>
<div class="objective-progress">
<div id="objective-bar"></div>
</div>
</div>
</div>
<div class="score-container">
<div class="score-label">SCORE</div>
<div id="score-value">0</div>
</div>
</div>
<!-- Player Info HUD -->
<div class="player-hud">
<div class="health-container">
<div class="health-label">HULL INTEGRITY</div>
<div class="health-bar-container">
<div id="health-bar"></div>
</div>
<div id="health-percentage">100%</div>
</div>
<div class="shield-container">
<div class="shield-label">SHIELDS</div>
<div class="shield-bar-container">
<div id="shield-bar"></div>
</div>
<div id="shield-percentage">100%</div>
</div>
<div class="weapon-container">
<div class="weapon-slot" data-weapon="1">
<div class="weapon-icon" id="weapon-1-icon">
<i class="fas fa-meteor"></i>
</div>
<div class="weapon-info">
<div class="weapon-name">PULSAR</div>
<div class="weapon-ammo">∞</div>
</div>
<div class="slot-key">1</div>
</div>
<div class="weapon-slot" data-weapon="2">
<div class="weapon-icon" id="weapon-2-icon">
<i class="fas fa-bolt"></i>
</div>
<div class="weapon-info">
<div class="weapon-name">THUNDER</div>
<div class="weapon-ammo"><span id="weapon-2-ammo">0</span></div>
</div>
<div class="slot-key">2</div>
</div>
<div class="weapon-slot" data-weapon="3">
<div class="weapon-icon" id="weapon-3-icon">
<i class="fas fa-atom"></i>
</div>
<div class="weapon-info">
<div class="weapon-name">NOVA</div>
<div class="weapon-ammo"><span id="weapon-3-ammo">0</span></div>
</div>
<div class="slot-key">3</div>
</div>
</div>
<div class="special-ability">
<div class="ability-icon">
<i class="fas fa-radiation"></i>
</div>
<div class="ability-cooldown-overlay" id="ability-cooldown"></div>
<div class="ability-key">SHIFT</div>
</div>
</div>
<!-- Message Display -->
<div id="message-display" class="hidden">
<span id="message-text"></span>
</div>
<!-- Pause Menu -->
<div id="pause-menu" class="hidden">
<div class="pause-content">
<h2>PAUSED</h2>
<div class="pause-menu-options">
<button id="resume-game" class="menu-btn"><span>RESUME</span></button>
<button id="restart-game" class="menu-btn"><span>RESTART</span></button>
<button id="exit-to-menu" class="menu-btn"><span>EXIT TO MENU</span></button>
</div>
</div>
</div>
<!-- Game Over Screen -->
<div id="game-over" class="hidden">
<div class="game-over-content">
<h2>MISSION FAILED</h2>
<div class="stats-summary">
<div class="stat-item">
<span class="stat-label">SCORE</span>
<span id="final-score" class="stat-value">0</span>
</div>
<div class="stat-item">
<span class="stat-label">LEVEL REACHED</span>
<span id="final-level" class="stat-value">1</span>
</div>
<div class="stat-item">
<span class="stat-label">ENEMIES DESTROYED</span>
<span id="enemies-destroyed" class="stat-value">0</span>
</div>
</div>
<div class="game-over-options">
<button id="try-again" class="menu-btn"><span>TRY AGAIN</span></button>
<button id="game-over-to-menu" class="menu-btn"><span>MAIN MENU</span></button>
</div>
</div>
</div>
<!-- Level Complete Screen -->
<div id="level-complete" class="hidden">
<div class="level-complete-content">
<h2>LEVEL COMPLETE</h2>
<div class="level-stats">
<div class="stat-item">
<span class="stat-label">SCORE</span>
<span id="level-score" class="stat-value">0</span>
</div>
<div class="stat-item">
<span class="stat-label">ACCURACY</span>
<span id="level-accuracy" class="stat-value">0%</span>
</div>
<div class="stat-item">
<span class="stat-label">TIME</span>
<span id="level-time" class="stat-value">00:00</span>
</div>
</div>
<div class="upgrade-selection">
<h3>SELECT UPGRADE</h3>
<div class="upgrade-options">
<div class="upgrade-option" data-upgrade="weapon">
<div class="upgrade-icon"><i class="fas fa-crosshairs"></i></div>
<div class="upgrade-info">
<h4>WEAPON BOOST</h4>
<p>+20% Damage</p>
</div>
</div>
<div class="upgrade-option" data-upgrade="shield">
<div class="upgrade-icon"><i class="fas fa-shield-alt"></i></div>
<div class="upgrade-info">
<h4>SHIELD BOOST</h4>
<p>+30% Shield Capacity</p>
</div>
</div>
<div class="upgrade-option" data-upgrade="speed">
<div class="upgrade-icon"><i class="fas fa-tachometer-alt"></i></div>
<div class="upgrade-info">
<h4>SPEED BOOST</h4>
<p>+15% Movement Speed</p>
</div>
</div>
</div>
</div>
<button id="next-level" class="menu-btn pulse-btn"><span>NEXT LEVEL</span></button>
</div>
</div>
</div>
<!-- Gameplay Area -->
<canvas id="game-canvas"></canvas>
</div>
<!-- Audio Elements -->
<audio id="background-music" loop>
<source src="" type="audio/mpeg">
</audio>
<audio id="laser-sound">
<source src="" type="audio/mpeg">
</audio>
<audio id="explosion-sound">
<source src="" type="audio/mpeg">
</audio>
<audio id="powerup-sound">
<source src="" type="audio/mpeg">
</audio>
<audio id="menu-select-sound">
<source src="" type="audio/mpeg">
</audio>
<script src="game.js"></script>
</body>
</html>