diff --git a/js/layers/dynas.js b/js/layers/dynas.js index 2784d40..9afe6e8 100644 --- a/js/layers/dynas.js +++ b/js/layers/dynas.js @@ -2569,7 +2569,7 @@ addLayer("dynas_so", { 5: { requirementDescription: () => "60 Soldiers", done() { return player[this.layer].best.gte(60) }, - effectDescription: () => "Soldier didn't reset anything. Auto-recruit soldiers. The guardian also provide a second effect." + effectDescription: () => "Soldier doesn't reset anything. Auto-recruit soldiers. The guardian also provide a second effect." }, 6: { requirementDescription: () => "100 Soldiers", diff --git a/js/layers/tptc.js b/js/layers/tptc.js index 6ebd029..951372b 100644 --- a/js/layers/tptc.js +++ b/js/layers/tptc.js @@ -1709,7 +1709,7 @@ addLayer("tptc_sb", { }, 23: { title: "Super-Booster Upgrade 23", - description: "Super-Benerator power also multiply generator base at 10% power.", + description: "Super-Generator power also multiply generator base at 10% power.", cost: new Decimal(93), unlocked() { return hasUpgrade("tm",56); }, // The upgrade is only visible when this is true },