Is there an existing issue for this?
Description
I noticed high battery consumption in RetroArch compared to standalone emulators, this happens in both stable / unstable release
My config:
Switch 21.2.0
Atmosphere 1.10.2
Original Microsd 256gb
Few examples:
- mgba core consumes 15-20% more than pgba (mgba fork) emu
- Snes9x core consumes 10~12% more than psnes (snes9x fork) emu
- Gen plusx gx consumes 10-20% more than pgnen (Gen plusx gx fork) emu
- Pcsx rearmed consumes 20-25% more than duckstation port
Anyone else reported this ?
Expected behavior
No response
Steps to reproduce the bug
1
Version/Commit
1.22.2 / Nightly
Bisect Results
No response
Present in the nightly version
Yes, this is reproduced in the nightly build
Platform & operating system
Nintendo Switch
Affected Cores
All
Environment information
No response
Relevant log output
Is there an existing issue for this?
Description
I noticed high battery consumption in RetroArch compared to standalone emulators, this happens in both stable / unstable release
My config:
Switch 21.2.0
Atmosphere 1.10.2
Original Microsd 256gb
Few examples:
Anyone else reported this ?
Expected behavior
No response
Steps to reproduce the bug
1
Version/Commit
1.22.2 / Nightly
Bisect Results
No response
Present in the nightly version
Yes, this is reproduced in the nightly build
Platform & operating system
Nintendo Switch
Affected Cores
All
Environment information
No response
Relevant log output