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116 lines (90 loc) · 3.26 KB
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using System;
using System.Collections.Generic;
//using System.Linq;
using System.Text;
//using System.Threading.Tasks;
using System.Runtime.InteropServices;
using System.Diagnostics;
using Microsoft.Win32;
namespace Stage_GUI
{
public class ShowConsole
{
public static void ShowConsoleWindow()
{
var handle = GetConsoleWindow();
if (handle == IntPtr.Zero)
{
AllocConsole();
}
else
{
ShowWindow(handle, SW_SHOW);
}
}
public static void HideConsoleWindow()
{
var handle = GetConsoleWindow();
ShowWindow(handle, SW_HIDE);
}
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool AllocConsole();
[DllImport("kernel32.dll")]
static extern IntPtr GetConsoleWindow();
[DllImport("user32.dll")]
static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
const int SW_HIDE = 0;
const int SW_SHOW = 5;
}
/*[DllImport("kernel32.dll", SetLastError = true)]
static extern bool AllocConsole();
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool FreeConsole();
[DllImport("kernel32", SetLastError = true)]
static extern bool AttachConsole(int dwProcessId);
[DllImport("user32.dll")]
static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll", SetLastError = true)]
static extern uint GetWindowThreadProcessId(IntPtr hWnd, out int lpdwProcessId);
[STAThread]
static void ShowConsole()
{
//TODO: better handling of command args, (handle help (--help /?) etc.)
string mode = args.Length > 0 ? args[0] : "gui"; //default to gui
if (mode == "gui")
{
MessageBox.Show("Welcome to GUI mode");
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
else if (mode == "console")
{
//Get a pointer to the forground window. The idea here is that
//IF the user is starting our application from an existing console
//shell, that shell will be the uppermost window. We'll get it
//and attach to it
IntPtr ptr = GetForegroundWindow();
int u;
GetWindowThreadProcessId(ptr, out u);
Process process = Process.GetProcessById(u);
if (process.ProcessName == "cmd" ) //Is the uppermost window a cmd process?
{
AttachConsole(process.Id);
//we have a console to attach to ..
Console.WriteLine("hello. It looks like you started me from an existing console.");
}
else
{
//no console AND we're in console mode ... create a new console.
AllocConsole();
Console.WriteLine(@"hello. It looks like you double clicked me to start
AND you want console mode. Here's a new console.");
Console.WriteLine("press any key to continue ...");
Console.ReadLine();
}
FreeConsole();
}
}
}*/
}