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Copy pathImplementTrie(PrefixTree).cpp
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77 lines (66 loc) · 1.54 KB
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// Q185 https://leetcode.com/problems/implement-trie-prefix-tree/
//Time: O(N)
struct Node{
Node* links[26];
bool flag=false;
bool containKey(char ch){
return (links[ch-'a']!=NULL);
}
void put(char ch,Node *node){
links[ch-'a']=node;
}
Node *get(char ch){
return links[ch-'a'];
}
void setEnd(){
flag=true;
}
bool isEnd(){
return flag;
}
};
class Trie {
private:
Node* root;
public:
Trie() {
root=new Node();
}
void insert(string word) {
Node *node=root;
for(int i=0;i<word.size();i++){
if(!node->containKey(word[i])){
node->put(word[i],new Node());
}
node=node->get(word[i]);
}
node->setEnd();
}
bool search(string word) {
Node *node=root;
for(int i=0;i<word.size();i++){
if(!node->containKey(word[i])){
return false;
}
node=node->get(word[i]);
}
return node->isEnd();
}
bool startsWith(string prefix) {
Node* node= root;
for(int i=0;i<prefix.size();i++){
if(!node->containKey(prefix[i])){
return false;
}
node=node->get(prefix[i]);
}
return true;
}
};
/**
* Your Trie object will be instantiated and called as such:
* Trie* obj = new Trie();
* obj->insert(word);
* bool param_2 = obj->search(word);
* bool param_3 = obj->startsWith(prefix);
*/