How to visualize xform coordinate frames? #559
Replies: 4 comments 4 replies
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The small RGB axes you see when selecting a prim is the transform manipulator gizmo — it defaults to World space orientation, which is why it doesn't rotate with the wheel. It's designed as a manipulation handle (for translate/rotate/scale), not a visualization of the prim's local coordinate frame. Quick fix: switch to Local spaceIn the viewport toolbar at the top, look for the coordinate space toggle (it says World by default). Click it and switch to Local. The gizmo axes will now align with the prim's local orientation and rotate with the wheel. Other options
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Hi @multiversal-mark, since we shared some updated guidance on visualizing xform coordinate frames in the 6.0 UI and haven't heard back in a couple of weeks, we'll go ahead and close this out for now. We hope the suggestions helped! If you still need help, feel free to open an new discussion and link back to this one — we're happy to assist further. Thanks for reaching out! |
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Hi, I am using IsaacSim Version 5.1.0 and would also like to visualise the local frames of all of the robot's links in IsaacSim's UI.
Would you please share step-by-step screenshots of how to enable the visibility of the body frames of the robot? Thank you in advance.
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https://docs.isaacsim.omniverse.nvidia.com/5.1.0/ros2_tutorials/tutorial_ros2_tf.html#viewing-the-transform-tree-in-isaac-sim. I think this might help. |
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I'm doing the tutorial and trying to visualize the
wheel_leftframe. The orientation does not change with the wheel rotation and it seems to want to stay in locked to the world coordinate axes.I guess this little coordinate frame graphic doesn't actually show the coordinate frame. Is there a way to see the actual frame with the proper orientation?
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