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Copy pathconfig.cpp
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72 lines (63 loc) · 1.53 KB
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class CfgPatches {
class TeleportMod {
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {"DZ_Data", "DZ_scripts", "JM_CF_Scripts"};
};
};
class CfgMods {
class TeleportMod {
dir = "TeleportMod";
picture = "";
action = "";
hideName = 1;
hidePicture = 1;
name = "TeleportMod";
tooltip = "tooltip";
overview = "TeleportMod";
credits = "FreddyCruge1, MrNicerDicer";
author = "FreddyCruge1, MrNicerDicer";
authorID = "0";
version = 1.1;
extra = 0;
type = "mod";
dependencies[] = {"World", "Mission"};
class defs {
class worldScriptModule {
value = "";
files[] = {"TeleportMod/scripts/4_World"};
};
class missionScriptModule {
value = "";
files[] = {"TeleportMod/scripts/5_Mission"};
};
};
};
};
class CfgSounds {
sounds[] = {};
class TeleportSound {
name = "TeleportSound";
sound[] = {"TeleportMod\Data\teleport_sound.ogg", 1, 1};
titles[] = {};
};
};
class CfgVehicles {
class Inventory_Base; // External class reference
class TeleportModPoint : Inventory_Base {
scope = 1;
storageCategory = 10;
model = "\TeleportMod\Data\ActionPoint.p3d";
class DamageSystem {
class GlobalHealth {
class Health {
hitpoints = 100;
healthLevels[] = {{1, {}}, {0.7, {}}, {0.5, {}}, {0.3, {}}, {0, {}}};
};
};
};
hiddenSelections[] = {"camo"};
hiddenSelectionsTextures[] = {"\TeleportMod\Data\ProxySkin.paa"};
};
};