- fixed issue where invalid PList XML files were generated
- switched NuGet package to Release bits
- corrected bug in XML writer that resulted in written file missing the root "plist" element
- root namespace changed from
CE.iPhone.xtoPListNet - moved all nodes to the
PListNet.Nodesnamespace - renamed nodes from PListXXX to XXXNode (e.g.
PListArray=>ArrayNode) - dramatically reduced public API surface -- things meant to be internal now are