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Copy pathpremake5.lua
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123 lines (96 loc) · 2.77 KB
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Copy pathpremake5.lua
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123 lines (96 loc) · 2.77 KB
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dependencies = {
basePath = "./deps"
}
function dependencies.load()
dir = path.join(dependencies.basePath, "premake/*.lua")
deps = os.matchfiles(dir)
for i, dep in pairs(deps) do
dep = dep:gsub(".lua", "")
require(dep)
end
end
function dependencies.imports()
for i, proj in pairs(dependencies) do
if type(i) == 'number' then
proj.import()
end
end
end
function dependencies.projects()
for i, proj in pairs(dependencies) do
if type(i) == 'number' then
proj.project()
end
end
end
newoption {
trigger = "copy-to",
description = "Optional, copy the EXE to a custom folder after build, define the path here if wanted.",
value = "PATH"
}
newoption {
trigger = "copy-to-mw2",
description = "Optional, copy the EXE to the MW2 folder after build, define the path here if wanted.",
value = "PATH"
}
newoption {
trigger = "copy-to-vg",
description = "Optional, copy the EXE to the MW2 folder after build, define the path here if wanted.",
value = "PATH"
}
dependencies.load()
workspace "iw8-mod"
startproject "iw8-mod"
location "./build"
objdir "%{wks.location}/obj/%{cfg.platform}/%{cfg.buildcfg}"
targetdir "%{wks.location}/bin/%{cfg.platform}/%{cfg.buildcfg}"
configurations {"Debug", "Release"}
language "C++"
cppdialect "C++latest"
architecture "x64"
platforms "x64"
systemversion "latest"
symbols "On"
staticruntime "On"
editandcontinue "Off"
warnings "Extra"
characterset "ASCII"
flags {"NoIncrementalLink", "NoMinimalRebuild", "MultiProcessorCompile", "No64BitChecks"}
filter "platforms:x64"
defines {"_WINDOWS", "WIN32"}
filter {}
filter "configurations:Release"
optimize "Size"
buildoptions {"/GL"}
linkoptions {"/IGNORE:4702", "/LTCG"}
defines {"NDEBUG"}
flags {"FatalCompileWarnings"}
filter {}
filter "configurations:Debug"
optimize "Debug"
defines {"DEBUG", "_DEBUG"}
filter {}
project "XInput9_1_0"
kind "SharedLib"
language "C++"
files {"./src/**.h", "./src/**.hpp", "./src/**.cpp"}
includedirs
{
"%{prj.location}/src",
"./src",
}
resincludedirs {"$(ProjectDir)src"}
pchheader "std_include.hpp"
pchsource "src/std_include.cpp"
dependencies.imports()
if _OPTIONS["copy-to"] then
postbuildcommands {"copy /y \"$(TargetPath)\" \"" .. _OPTIONS["copy-to"] .. "\""}
end
if _OPTIONS["copy-to-vg"] then
postbuildcommands {"copy /y \"$(TargetPath)\" \"" .. _OPTIONS["copy-to-vg"] .. "\""}
end
if _OPTIONS["copy-to-mw2"] then
postbuildcommands {"copy /y \"$(TargetPath)\" \"" .. _OPTIONS["copy-to-mw2"] .. "\\discord_game_sdk.dll\""}
end
group "Dependencies"
dependencies.projects()