From 71f0160240e4a76702a1b9db56e530fe062dac31 Mon Sep 17 00:00:00 2001 From: "Ryan P. McKinnon" <15917743+mrhoribu@users.noreply.github.com> Date: Wed, 28 Jan 2026 18:07:53 -0500 Subject: [PATCH] fix(shatteredmap.lic): v1.8.5 SG town tag fix --- scripts/shatteredmap.lic | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/scripts/shatteredmap.lic b/scripts/shatteredmap.lic index 1fb2faed4..2a88e2071 100644 --- a/scripts/shatteredmap.lic +++ b/scripts/shatteredmap.lic @@ -6,9 +6,11 @@ author: elanthia-online game: gs - version: 1.8.4 + version: 1.8.5 changelog: + 1.8.5 (2026-01-28: + * Move SG town tag to below the mast climb (same as nexus entrance) 1.8.4 (2025-11-20): * Bugfix for wayside garret 1.8.3 (2025-11-20): @@ -515,6 +517,11 @@ def misc_corrections # Frozen Bramble - No access in Shattered Room[3111].wayto.delete("24519") Room[3111].timeto.delete("24519") + + # Sailor's Grief "town" tag + # move to bottom of climb to avoid accidental climbs with over-encumbrance + Room[35603].tags.delete("town") + Room[35593].tags.push("town") end def urchin_fixes