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controlable malfunctions #854

Description

@Airomis

Describe the feature request

if circuts are enabled and damage is enabled. as the used circuts break down malfunctions because of them should incress.

players would also get a message a malfunction has happen duee to the X circut. so if the circut is at 100% the malfunction % is 5-10% so even a fully repaird chameleon circut has a chance to malfunction and cause the extior to change and so on

chameleon - changes shell
input - random location
materialisation - random location
memory - random save / area
randomiser random world / dimention
scanner - only happens on scans / monitor use and will render the departed location

Describe alternatives you've considered

none

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