Will lights use some kind of disguise block under their texture so you aren't left with holes when adding lamps to your TARDIS? #710
Replies: 5 comments 6 replies
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You can use Discussions to ask questions, or just ask on Discord, I'll see it there eventually... You can break TARDIS lights using any pickaxe - however you need to right-click them multiple times as they are entities not blocks. If you have the latest resource pack installed you should see the break animation as well, otherwise it will turn to a gravel block. Blocks drop in survival, but not in creative. |
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Not sure what you mean by holes? |
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Lights are not being added properly in builds < 2555. Update and change/repair the TARDIS desktop |
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You can use the |
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Resolved via Discord. |
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Title, there's no Question template, so I'm asking here. Sorry if this isn't the right place.
Anywho, all-in-one causes lamps to be replaced by display entities, but there's no way of breaking said lamps, unlike the redstone ones we used before due to there bring holes that get left behind upon adding new lamps to a console.
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