Hello!
Is inventory supposed to work when using a multi-crate structure? I sketched out my project structure here: https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=9da89efa993ce084845d5d7417cac9ae
I use Rust 1.62.1 on Linux. I ran cargo run --release -p cli.
Hello!
Is
inventorysupposed to work when using a multi-crate structure? I sketched out my project structure here: https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=9da89efa993ce084845d5d7417cac9aeI use Rust 1.62.1 on Linux. I ran
cargo run --release -p cli.