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These are the Modules i plan to have at Version 1.0 of this language

  • Table (Single Data Structure) [Similar to Lua's one except its type checked]
  • JSON
  • BindingsGenerator
  • BuildSystem
  • LanguageCore
  • Math
  • Pointers
  • Strings
  • StringBuilders
  • Arrays
  • Maps
  • Chars
  • Enums
  • Collections [An expanded Data Structure Module that features things like ArrayLists, Lists, Dictionaries, etc...]
  • CLI_TOOLS (read command line arguments & Printing to Standard Output)
  • CSV
  • FFI (Foreign Function Interface) [Mainly for interfacing with dll/dylib/static libraries]
  • HTTP [Support for v1, v2, v3]
  • DateTime
  • Vendor Packages [Raylib, SDL2, SDL3, OpenGL, Vulkan, IMGUI, STB Libraries, MicroUI, MiniAudio, GLFW, Metal, DirectX11, DirectX12, FreeType]
  • File IO
  • Keywords [Its a Macro expansion library used to implement keywords similar to rust except that it creates AST & Logic for keywords instead of macro-functions]
  • REPL (Read Evaluate Print Loop) as a module not a language feature