In our current game we use LDtk for all of the levels. With the custom commands we can launch the game to make prototyping easier. It would be nice if we could have parameters similar to the ones used in the "Default level identifier" to add the path of the ldtk file or the id of the current level we're editing. This would allow us to pass those as command line parameters and launch the game to a specific level directly from LDtk making the lives of level designers much easier.

In our current game we use LDtk for all of the levels. With the custom commands we can launch the game to make prototyping easier. It would be nice if we could have parameters similar to the ones used in the "Default level identifier" to add the path of the ldtk file or the id of the current level we're editing. This would allow us to pass those as command line parameters and launch the game to a specific level directly from LDtk making the lives of level designers much easier.