forked from ElTheLedge/Audio-Over-IP
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathplayer.go
More file actions
388 lines (329 loc) · 9 KB
/
player.go
File metadata and controls
388 lines (329 loc) · 9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
package main
import (
"context"
"fmt"
"runtime"
"sync"
"time"
"unsafe"
"AuOvIP/pcmresample"
"AuOvIP/wcatools"
"github.com/go-ole/go-ole"
"github.com/moutend/go-wca/pkg/wca"
)
type AudioDistributor struct {
subscribers map[*DevicePlayer]chan []byte
mu sync.RWMutex
}
func NewAudioDistributor() *AudioDistributor {
return &AudioDistributor{
subscribers: make(map[*DevicePlayer]chan []byte),
}
}
func (d *AudioDistributor) Subscribe(p *DevicePlayer) chan []byte {
d.mu.Lock()
defer d.mu.Unlock()
ch := make(chan []byte, 200) // Buffer for some jitter
d.subscribers[p] = ch
return ch
}
func (d *AudioDistributor) Unsubscribe(p *DevicePlayer) {
d.mu.Lock()
defer d.mu.Unlock()
if ch, ok := d.subscribers[p]; ok {
close(ch)
delete(d.subscribers, p)
}
}
func (d *AudioDistributor) Broadcast(data []byte) {
d.mu.RLock()
defer d.mu.RUnlock()
for _, ch := range d.subscribers {
// Non-blocking send to avoid stalling the reader if a device is slow/stuck
select {
case ch <- data:
default:
// Drop packet.
// In the future, we might want to log this or deal with this otherwise
}
}
}
type DevicePlayer struct {
config PlaybackDevice
server *Server
cancel context.CancelFunc
ctx context.Context
resampleOpts pcmresample.Options
srcSettings pcmresample.Settings
dstSettings pcmresample.Settings
resampler *pcmresample.Resampler
resamplerMu sync.Mutex
swapCh chan *pcmresample.Resampler
}
func NewDevicePlayer(ctx context.Context, cfg PlaybackDevice, s *Server, src pcmresample.Settings) (*DevicePlayer, error) {
ctx, cancel := context.WithCancel(ctx)
// We can't know exact device format without activating it.
// So we temporarily activate device here to get format and nothing else
// Initialize COM for this thread
runtime.LockOSThread()
defer runtime.UnlockOSThread()
if err := wcatools.InitCOM(); err != nil {
cancel()
return nil, fmt.Errorf("InitCOM failed: %v", err)
}
defer wcatools.UninitCOM()
targetID := cfg.DeviceID
if cfg.IsDefault {
if defID, err := wcatools.GetDefaultDeviceID(); err == nil {
targetID = defID
}
}
// Get format
device, err := wcatools.GetIMMDeviceByID(targetID)
if err != nil {
cancel()
return nil, err
}
defer device.Release()
var ac *wca.IAudioClient
if err := device.Activate(wca.IID_IAudioClient, wca.CLSCTX_ALL, nil, &ac); err != nil {
cancel()
return nil, err
}
defer ac.Release()
var wfx *wca.WAVEFORMATEX
if err := ac.GetMixFormat(&wfx); err != nil {
cancel()
return nil, err
}
defer ole.CoTaskMemFree(uintptr(unsafe.Pointer(wfx)))
dst := pcmresample.Settings{
SampleRate: int(wfx.NSamplesPerSec),
Channels: int(wfx.NChannels),
Format: pcmresample.PCM32Float,
}
resampler, err := pcmresample.NewResampler(src, dst, s.ResampleOpts)
if err != nil {
cancel()
return nil, err
}
resampler.SetVolume(cfg.Volume)
return &DevicePlayer{
config: cfg,
server: s,
ctx: ctx,
cancel: cancel,
resampleOpts: s.ResampleOpts,
srcSettings: src,
dstSettings: dst,
resampler: resampler,
swapCh: make(chan *pcmresample.Resampler),
}, nil
}
func (dp *DevicePlayer) Run(inputCh <-chan []byte) error {
runtime.LockOSThread()
defer runtime.UnlockOSThread()
// Initialize COM
if err := wcatools.InitCOM(); err != nil {
clientLogger.Errorf("DevicePlayer InitCOM failed: %v", err)
return err
}
defer wcatools.UninitCOM()
// Resolve Device ID (Handle Default)
targetID := dp.config.DeviceID
if dp.config.IsDefault {
defID, err := wcatools.GetDefaultDeviceID()
if err != nil {
clientLogger.Errorf("DevicePlayer GetDefaultDeviceID failed: %v", err)
return err
}
targetID = defID
}
// Activate Device
device, err := wcatools.GetIMMDeviceByID(targetID)
if err != nil {
clientLogger.Errorf("DevicePlayer GetIMMDeviceByID(%s) failed: %v", targetID, err)
return err
}
defer device.Release()
// Could get Friendly Name for logging here in the future
// Skipping for now, trusting the ID works
// Activate Audio Client
var ac3 *wca.IAudioClient3
if err := device.Activate(wca.IID_IAudioClient3, wca.CLSCTX_ALL, nil, &ac3); err != nil {
clientLogger.Errorf("Activate IAudioClient3 failed: %v", err)
return err
}
defer ac3.Release()
var wfx *wca.WAVEFORMATEX
if err := ac3.GetMixFormat(&wfx); err != nil {
clientLogger.Errorf("GetMixFormat failed: %v", err)
return err
}
defer ole.CoTaskMemFree(uintptr(unsafe.Pointer(wfx)))
// Initialize Audio Stream
var defaultPeriod, fundamentalPeriod, minPeriod, maxPeriod uint32
if err := ac3.GetSharedModeEnginePeriod(wfx, &defaultPeriod, &fundamentalPeriod, &minPeriod, &maxPeriod); err != nil {
return err
}
if err := ac3.InitializeSharedAudioStream(wca.AUDCLNT_SHAREMODE_SHARED, defaultPeriod, wfx, nil); err != nil {
clientLogger.Errorf("InitializeSharedAudioStream failed: %v", err)
return err
}
var bufferFrameSize uint32
if err := ac3.GetBufferSize(&bufferFrameSize); err != nil {
return err
}
var arc *wca.IAudioRenderClient
if err := ac3.GetService(wca.IID_IAudioRenderClient, &arc); err != nil {
return err
}
defer arc.Release()
if err := ac3.Start(); err != nil {
return err
}
defer ac3.Stop()
// Resampler is already initialized in NewDevicePlayer
// Just ensure we have the local reference
dp.resamplerMu.Lock()
resampler := dp.resampler
dp.resamplerMu.Unlock()
if resampler == nil {
return fmt.Errorf("resampler not initialized")
}
var data *byte
var padding uint32
var availableFrameSize uint32
var start = unsafe.Pointer(data)
var lim int
var buf []byte
// Input buffer from channel
var recvBuf []byte
// Main Loop
for {
select {
case <-dp.ctx.Done():
return dp.ctx.Err()
case newResampler := <-dp.swapCh:
// Apply current volume to new resampler
newResampler.SetVolume(dp.config.Volume)
dp.resamplerMu.Lock()
dp.resampler = newResampler
dp.resamplerMu.Unlock()
// Update local reference for loop
resampler = newResampler
clientLogger.Debugf("Resampler swapped for device %s", dp.config.Name)
default:
}
// Render Logic
if err = ac3.GetCurrentPadding(&padding); err != nil {
time.Sleep(time.Millisecond)
continue
}
availableFrameSize = bufferFrameSize - padding
if err = arc.GetBuffer(availableFrameSize, &data); err != nil {
time.Sleep(time.Millisecond)
continue
}
if data == nil {
time.Sleep(time.Millisecond)
continue
}
start = unsafe.Pointer(data)
lim = int(availableFrameSize) * int(wfx.NBlockAlign)
// Zero-fill
outSlice := unsafe.Slice((*byte)(start), lim)
for i := range outSlice {
outSlice[i] = 0
}
inputByteCountNeeded := resampler.CalculateInputSize(lim)
buf = make([]byte, inputByteCountNeeded)
if lim == 0 || inputByteCountNeeded == 0 {
arc.ReleaseBuffer(0, 0)
time.Sleep(time.Millisecond)
continue
}
// Fill buf from inputCh
// We need to read EXACTLY or UP TO `inputByteCountNeeded` from `recvBuf` + `inputCh`
// 1. Drain inputCh into recvBuf until we have enough or channel empty
drain:
for len(recvBuf) < inputByteCountNeeded {
select {
case chunk, ok := <-inputCh:
if !ok {
return nil // Channel closed
}
recvBuf = append(recvBuf, chunk...)
default:
break drain
}
}
// 2. If still not enough, wait a bit
if len(recvBuf) == 0 {
// Wait a bit for data
select {
case <-dp.ctx.Done():
return nil
case chunk, ok := <-inputCh:
if !ok {
return nil
}
recvBuf = append(recvBuf, chunk...)
case <-time.After(2 * time.Millisecond):
}
}
bytesToTake := inputByteCountNeeded
if len(recvBuf) < bytesToTake {
bytesToTake = len(recvBuf)
}
// Align to frames
frameSize := int(dp.srcSettings.Channels) * 4
frames := bytesToTake / frameSize
bytesToTake = frames * frameSize
copy(buf, recvBuf[:bytesToTake])
if len(recvBuf) == bytesToTake {
recvBuf = recvBuf[:0]
} else {
recvBuf = recvBuf[bytesToTake:]
}
resampled, _, err := resampler.Process(buf[:bytesToTake])
if err != nil {
clientLogger.Errorf("Resample process failed: %v", err)
continue
}
copy(unsafe.Slice((*byte)(start), lim), resampled)
arc.ReleaseBuffer(min(availableFrameSize, uint32(len(resampled)/int(wfx.NBlockAlign))), 0)
}
}
func (dp *DevicePlayer) SetVolume(vol float32) {
dp.resamplerMu.Lock()
defer dp.resamplerMu.Unlock()
dp.config.Volume = vol
if dp.resampler != nil {
dp.resampler.SetVolume(vol)
}
}
func (dp *DevicePlayer) UpdateResamplerAsync(opts pcmresample.Options) <-chan error {
done := make(chan error, 1)
go func() {
defer close(done)
// If dstSettings is empty, we can't create resampler.
if dp.dstSettings.SampleRate == 0 {
dp.resampleOpts = opts
return
}
newResampler, err := pcmresample.NewResampler(dp.srcSettings, dp.dstSettings, opts)
if err != nil {
done <- err
return
}
select {
case dp.swapCh <- newResampler:
// Success
case <-time.After(5 * time.Second):
// Timeout (player might be stuck or stopped)
done <- fmt.Errorf("timeout waiting for player to accept new resampler")
}
}()
return done
}