The game's fan translators really didn't want others to touch their work. So to make things just a little harder, they gave most files in the "data\translation" directory non-printable characters as file names. GodMode9 can open them, but since FAT32 doesn't allow such names, it will fail to extract them. Yet it also doesn't offer to copy them with altered names instead. It seems it wasn't prepared for this possibility.
The game's fan translators really didn't want others to touch their work. So to make things just a little harder, they gave most files in the "data\translation" directory non-printable characters as file names. GodMode9 can open them, but since FAT32 doesn't allow such names, it will fail to extract them. Yet it also doesn't offer to copy them with altered names instead. It seems it wasn't prepared for this possibility.