Suggesting a runtime for the resources here, if it fits the guide's scope.
loop.js (docs) is a thin TypeScript runtime built around the maker/checker split this guide teaches: you state a Goal, the engine drives Rounds — an Execute agent works, then a separate, read-only Verify agent judges against the bar — until the Goal settles. The judge's permissions are enforced by the runtime, not prompt discipline; a not-yet verdict must carry a reason that feeds the next Round; a Goal that can never pass settles as a give-up instead of burning the budget cap. loop cron installs Entries into crontab / launchd / Task Scheduler / Modal, each with a declared lifetime (--until settled | forever).
Disclosure: I maintain loop.js. Happy to close if it's out of scope — thanks for the guide either way.
Suggesting a runtime for the resources here, if it fits the guide's scope.
loop.js (docs) is a thin TypeScript runtime built around the maker/checker split this guide teaches: you state a Goal, the engine drives Rounds — an Execute agent works, then a separate, read-only Verify agent judges against the bar — until the Goal settles. The judge's permissions are enforced by the runtime, not prompt discipline; a not-yet verdict must carry a
reasonthat feeds the next Round; a Goal that can never pass settles as a give-up instead of burning the budget cap.loop croninstalls Entries into crontab / launchd / Task Scheduler / Modal, each with a declared lifetime (--until settled | forever).Disclosure: I maintain loop.js. Happy to close if it's out of scope — thanks for the guide either way.