diff --git a/Assets/Scripts/FirstLook/FirstLookBannerController.cs b/Assets/Scripts/FirstLook/FirstLookBannerController.cs index a361fde..00532fc 100644 --- a/Assets/Scripts/FirstLook/FirstLookBannerController.cs +++ b/Assets/Scripts/FirstLook/FirstLookBannerController.cs @@ -382,6 +382,12 @@ private void CloudXCreateAndLoad() * native layer registers the ad unit as refresh-disabled even with no * view yet, then creates the view with refresh already off, so no timer * ever runs. (Destroy clears that registration, hence this order.) + * + * The ad unit can also be shipped refresh-off from the CloudX + * dashboard, which sends the SDK a per-unit flag at init. Keep this + * call anyway: it is what makes the cycle independent of the unit's + * configuration, and on a unit that already has refresh off it does + * nothing. */ CloudXSdk.StopBannerAutoRefresh(_cloudXAdUnitId);