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# General Settings (ALL GAMES)
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--bios-hide-sce-osd=1
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--has-shown-start-select-help=1
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--ctlanalog=on
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--sim-analog-pad=0x2020
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--image0="data/Wild Arms (USA).bin"
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--ps1-title-id=SCUS94608
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--scale=6
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--texrecent=true
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--gpu-scanout-fps-override=60 #ntsc, pal, 1->120(fps)
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#--cdrom-cmd-time=250
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#--cdrom-max-seek=true
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--pace-gpu-dma=true
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#--antialias=off
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#--softgpu=true
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#--texreplace="/assets/texreplace"
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#--title-id
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#--opt-cache-isolation=true
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#--defer-linked-dma-irq=true
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#--libcrypt=0xe788
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#--deterministic=true
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#--guncon
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#--multitap
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#--vram-read-frame-delay=false
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#--present-delay-scanlines= auto
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#--id-engine
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#--metal-gear-solid
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#--snapshot-vram
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#--snapshot-entrypoint
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#--snap-entrypoint-filename= %TITLE_ID%_entrypoint.bin
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#--snapshot-autokill
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#--ps1-title-id
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#--bios=SCPH5500.bin,SCPH5501.bin,SCPH5502.bin
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#--bios-dir= Specify custom path to BIOS assets
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#--state-restore
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#--snapshot-restore
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#--trace-snap-compare= defer
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#--wait
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#--autokill
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#--mcd0
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#--mcd1
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#--agerestrict
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#--remap
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#--load-scripts
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#--boot-script= app_boot.lua
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#--snapshot-dir
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#--savestate-dir
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#--xobuttonmode=oenter,ocancel
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#--host-audio
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#--texreplace
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#--git-rev-gamedata
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#--region-dir
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#--app-dir
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#--app-artifacts-dir
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#--title-artifacts-dir
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#--run-hook-msg
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#--cwd-dir
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#--vault-dir
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#--gamedata-dir
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#--title-dir
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#--config-local-dir
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#--clamp-line-thickness-max
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#--clamp-line-thickness-min
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#--ctlanalog
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#--screenshot-dir
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#--assets-dir # Specify custom path to ALL assets
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#--savedata-mode
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#--ps4-trophies=1
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#--trophies=1
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#--ps5-uds=1
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<?xml version="1.0" encoding="UTF-8"?>
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<changeinfo>
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<changes app_ver="01.02">
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<![CDATA[
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-
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]]>
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</changes>
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<changes app_ver="01.01">
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<![CDATA[
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- Bug fixes
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]]>
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</changes>
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</changeinfo>
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{"ps4_share_param_version":"01.20","game_version":"01.00","client_id":"558376512925-2od2oqbrdd7qecn2lfhftekf11fao2pi.apps.googleusercontent.com","overlay_position":{"x":0,"y":0}}
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-- Wild Arms
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-- ported to PS4 lua by Stayhye
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-- emu used=syphon filter v2
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local patcher = function()
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--turn while running
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local turn_run = R3K_ReadMem16(0x0D3018)
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if turn_run == 0x0040 then
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R3K_WriteMem16(0x80132360,0xFF00)
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end
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end
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EM_AddVsyncHook(patcher)
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--[[
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R3K_GetPC
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R3K_SetPC
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R3K_GetHi
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R3K_SetHi
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R3K_GetLo
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R3K_SetLo
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R3K_GetGpr
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R3K_SetGpr
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R3K_ReadMem8
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R3K_ReadMem16
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R3K_ReadMem32
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R3K_ReadMemFloat
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R3K_ReadMemString
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R3K_WriteMem8
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R3K_WriteMem16
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R3K_WriteMem32
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R3K_WriteMemFloat
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R3K_WriteMemString
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R3K_WriteMemStringZ
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R3K_AddHook
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R3K_RemoveHook
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R3K_InsnReplace
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R3K_BurnCycles
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R3K_FlushCache
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EM_PadRead
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EM_PadWrite
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EM_PadReadLeftStick
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EM_PadReadRightStick
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EM_PadSetButtonsMode
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EM_ThrottleMax
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EM_ThrottleNormal
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EM_GetNativeLanguage
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EM_NeoMode
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EM_CRC32
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EM_AddVsyncHook
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EM_RemoveVsyncHook
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EM_LoadConfig
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EM_SaveConfig
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EM_LoadState
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EM_SaveState
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EM_Launch
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EM_GetLegacyTitleId
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EM_GetStoreRegion
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EM_GetSettingCli
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EM_SetSettingCli
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EM_GetCDRom
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EM_SetCDRom
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EM_GetDiscId
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EM_LoadDiscId
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TR_Unlock
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at
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v0
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v1
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a0
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a1
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a2
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a3
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t0
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t1
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t2
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t3
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t4
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t5
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t6
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t7
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s0
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s1
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s2
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s3
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s4
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s5
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s6
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s7
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t8
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t9
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k0
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k1
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gp
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sp
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fp
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ra
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gpr
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ctl
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parameter is not a function
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Instruction Replacements can only be installed at script load time
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InsnReplace: Opcode at PC %08x already replaced!
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InsnReplace 0x%08x: 0x%08x
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(LuaEngine) ERROR:
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Invalid player specified on EM_PadRead
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Invalid parameter sent to EM_PadWrite
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Invalid player specified on EM_PadWrite
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Invalid player specified on EM_PadReadLeftStick
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Invalid player specified on EM_PadReadRightStick
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EM_PadSetButtonsMode is deprecated
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EM_GetCDRom() is removed. Use EM_GetLegacyTitleID() to differentiate discs after a call to EM_LoadDiscId(). Use EM_GetStoreRegion() for store region info.
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jp
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fr
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es
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de
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it
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nl
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pt
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ru
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ko
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cht
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chs
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fi
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se
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dk
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pl
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ptb
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gb
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tr
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esl
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ar
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frc
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--]]

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