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Changelog

1.0.35

  • Blitz now detects all of your apps in App Store Connect and imports them into the dashboard, no more manual bundleID setup for existing projects.
  • Screenshot tab has been greatly simplified

1.0.34

  • Security updates
  • Onboarding Improvements
  • Simplified UI: Merge app details and store listing tab into one

1.0.33

  • Fixed codex breaking in built-in terminal
  • Show Review messages only when the attached version is selected in Overview tab
  • Lots of bug fixes
  • Minimal usage analytics to improve Blitz - no personal info whatsoever logged

1.0.32

Features

  • Live gesture visualization overlays to see agents tap/swipe on simulator
  • Automatically discover bundle IDs when importing projects already on App Store

Bug fixes

  • Improved release version selection/update flow by ignoring stale historical versions when choosing defaults
  • Improved imported project metadata/icon hydration and local blitz-iphone MCP command resolution

1.0.31

  • New App Wall showing average review time, rejection ratio, and # rejects until success
  • Version-aware ASC release workflow with create/update flow and unified version picker
  • Better ASC diagnostics, fetch resilience, and project switching reliability
  • Dashboard and app grid polish, plus improved launch logging

1.0.30

  • New built-in terminal
  • New Dashboard and App navigation
  • Project switching performance improvements
  • Share ASC auth between asc-cli and Blitz MCP tools
  • Improved release/update reliability and simulator behavior
  • Localization fixes (screenshot, store listing, overview tab)

1.0.29

  • Faster App Store Connect setup with improved onboarding, credential entry, and bundle ID guidance
  • Better review workflows with rejection feedback in Overview and Review, plus a submission history timeline
  • More reliable ASC automation: pricing fixes, auth/session handling, screenshot support, and terminal fallbacks
  • Release pipeline improvements including Intel builds, leaner packaging, and better Codex/MCP project setup

1.0.26

  • ASC CLI skills: auto-provision 21 App Store Connect skills into each project's .claude/skills/
  • Auto-install asc CLI if not present on the system
  • Fix Apple ID email not captured during auto-create flow (sync XHR + ephemeral URLSession fallback)
  • Auto-create via Claude Code now cd's into project dir so skills are discovered
  • Fix shell injection in Terminal launch for auto-create flow

1.0.25

  • Add App Store rejection feedback
  • Screenshot track-based workflow: arrange, reorder, and sync screenshots to ASC
  • Paginate in-app purchases and subscriptions (up to 200 per page)
  • App store review agent for Claude Code available in Blitz projects
  • New MCP tools: screenshots_add_asset, screenshots_set_track, screenshots_save, get_rejection_feedback

1.0.24

Mac App Support! Now you can import or create macOS applications and upload to the App Store.

1.0.23

  • Improve auto-update UX: faster dialog, indeterminate progress, no admin prompt

1.0.20

  • Better instructions for App Store Connect API key generation

1.0.19

  • Hardcode FPS to 50

1.0.18

  • MCP tool bug fix

1.0.11

  • Clear TCC bug fix

1.0.10

  • Simulator bug fixes and pkg script fix

1.0.9

  • Fix MCP bridge dropping responses when Claude Code sends notifications (root cause of asc_fill_form hanging)
  • Fix App Store build for Xcode 26 (manual distribution signing, export method "app-store")
  • Add early guard when provisioning profile is missing from app_store_build
  • Fix MCP server rejecting notification messages that have no JSON-RPC id
  • Add --max-time to bridge script curl to prevent silent hangs
  • Add RN project template, remove warm-template logic
  • Fix screenshot counts showing 0 in submission readiness
  • Fix sidebar push caused by HSplitView in detail views

1.0.8

  • Test Auto Update UI fix

1.0.7

  • Auto Update UI fix

1.0.6

  • Test Auto-Update Logic

1.0.5

  • Bug fixes

1.0.4

  • Bug fixes

1.0.3

  • Fix app crash on launch caused by Bundle.module failing to locate SPM resource bundle in .app
  • Add auto-update: app checks for updates on launch and can download/install in-place
  • Embed pkg-scripts in .app bundle for auto-updater to run postinstall on update

1.0.2

  • Initial release of blitz-macos: native Swift rewrite of Blitz