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Copy pathjavascript.js
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107 lines (88 loc) · 2.54 KB
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Copy pathjavascript.js
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107 lines (88 loc) · 2.54 KB
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let mouse = {
speedX: 0,
speedY: 0,
posX: 0,
posY: 0,
movement: 0,
speed: 0
}
document.onmousemove = function(e) {
mouse.speedX = e.movementX;
mouse.speedY = e.movementY
mouse.posX = e.pageX;
mouse.posY = e.pageY;
}
setInterval(() => {
mouse.movement =
Math.sqrt(Math.pow(mouse.speedX, 2) + Math.pow(mouse.speedY, 2));
mouse.speed = mouse.movement * 10;
}, 100);
function addSquare(parent) {
const newDiv = document.createElement("div");
newDiv.classList.add("square")
parent.appendChild(newDiv)
return newDiv;
}
//add squares in the parent element filling the available size
//gap is the space between squares, size is the edge of the square
//if skipbefore is false it will begin to draw the next square also if it won't fit entirely
function addSquares(parent, gap, size, skipbefore = true) {
const squares = [];
let rect = parent.getBoundingClientRect();
const availableWidth = rect.width;
const availableHeight = rect.height;
let top = 100;
while (top < availableHeight) {
let left = 0;
if (skipbefore && top + size > availableHeight)
break;
while (left < availableWidth) {
if (skipbefore && left + size > availableWidth)
break;
const square = addSquare(parent);
square.style.left = `${left}px`;
square.style.top = `${top}px`;
squares.push(square);
left += gap + size;
}
top += gap + size;
}
return squares;
}
//onmoveover event handler
const squareOnMouseOver = (event) => {
const element = event.target;
const y = mouse.speedY;
const x = mouse.speedX;
const rad = Math.atan2(y, x);
yAxis = mouse.movement * Math.sin(rad);
xAxis = mouse.movement * Math.cos(rad);
const rect = element.getBoundingClientRect();
const left = Math.round(rect.x + xAxis * 3);
const top = Math.round(rect.y + yAxis * 3);
element.style.left = `${left}px`;
element.style.top = `${top}px`;
const o = rad * (180 / Math.PI);
element.style.transform = `rotate(${o}deg)`;
}
//resets the .target parent and redraw the squares inside it
function drawSquares() {
const parent = document.querySelector('.target');
parent.innerHTML = '';
const squares = addSquares(parent, 25, 75);
const colors = [
'lightcoral',
'bisque',
'aquamarine',
'cadetblue',
'greenyellow',
'yellowgreen'
];
squares.forEach(square => {
const iColor = Math.floor(Math.random() * (colors.length - 1));
const color = colors[iColor];
square.style.background = color;
square.addEventListener('mouseover', squareOnMouseOver);
});
}
drawSquares()