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Better macOS support #116

@alvarogalloc

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@alvarogalloc

I'm using Halley with clang 17 in a macOS Big Sur box. With little changes in Cmake files, the build succeeds. Here are some of the problems:

  • cannot build halley-metal due to lack of update.
  • halley-opengl works but the editor just goes black after 1s of opening it, though it works just fine for games as for now.
  • I have to provide my deps through vcpkg or building them myself because halley-deps has only windows binaries.
  • some error messages in halley-cmd when trying to convert hlsl shaders.

These are some problems I've seen so far, if I can I might make the changes myself and make a pr.

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