There must be colliders on the edge of the screen to connect to the behavior of the ball. The top, left, and right of the screen must be bordered with simple box colliders so the Ball bounces off, and the bottom of the screen must be bounded with a box collider that detects when the ball reaches the bottom and resets the level
There must be colliders on the edge of the screen to connect to the behavior of the ball. The top, left, and right of the screen must be bordered with simple box colliders so the Ball bounces off, and the bottom of the screen must be bounded with a box collider that detects when the ball reaches the bottom and resets the level