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API doesn't support launching non-Editor targets #62

@sleeptightAnsiC

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@sleeptightAnsiC

I'm working on #56 and already have a solution but it only supports Editor target. According to documentation ue4 run was never meant to support non-Editor targets, so my fix for the linked issue would do a job for now. However, I also wish to support non-Editor targets. Currently ue4cli API does not have any logic for that, but it is possible to implement. If I fail to do so, this ticket will remind about the problem.

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