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Configs: Set project config for building #212

@stuckie

Description

@stuckie

What is the problem this request aims to solve?

GameMaker Projects can have multiple configs.
The "Default" one is usually set, but the user can specify a different one for the Asset Compiler to use, and similarly, ResourceTool will need support for this as well.

The Asset Compiler specifies the config with /cfg="CONFIG_NAME"
Igor specifies it with /config="CONFIG_NAME"
ResourceTool can also specify it as /config="CONFIG_NAME" ( from 2024.14.16+ )

How do you suggest we solve this problem?

Add a flag to specify which config the project should be compiled with.

Are there any alternative ways to solve this problem you want to suggest?

No response

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