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Basic_Vector_Addition.cu
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86 lines (69 loc) · 3.1 KB
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// MP 1
#include <wb.h>
#define wbCheck(stmt) do { \
cudaError_t err = stmt; \
if (err != cudaSuccess) { \
wbLog(ERROR, "Failed to run stmt ", #stmt); \
wbLog(ERROR, "Got CUDA error ... ", cudaGetErrorString(err)); \
return -1; \
} \
} while(0)
__global__ void vecAdd(float *in1, float *in2, float *out, int len) {
//@@ Insert code to implement vector addition here
int idx = threadIdx.x + blockDim.x * blockIdx.x;
if (idx < len) {
out[idx] = in1[idx] + in2[idx];
}
}
int main(int argc, char **argv) {
wbArg_t args;
int inputLength;
float *hostInput1;
float *hostInput2;
float *hostOutput;
float *deviceInput1;
float *deviceInput2;
float *deviceOutput;
args = wbArg_read(argc, argv);
wbTime_start(Generic, "Importing data and creating memory on host");
hostInput1 = ( float * )wbImport(wbArg_getInputFile(args, 0), &inputLength);
hostInput2 = ( float * )wbImport(wbArg_getInputFile(args, 1), &inputLength);
hostOutput = ( float * )malloc(inputLength * sizeof(float));
wbTime_stop(Generic, "Importing data and creating memory on host");
wbLog(TRACE, "The input length is ", inputLength);
wbTime_start(GPU, "Allocating GPU memory.");
//@@ Allocate GPU memory here
int lengthofBytes = inputLength * sizeof(float);
wbCheck(cudaMalloc((void**)&deviceInput1, lengthofBytes));
wbCheck(cudaMalloc((void**)&deviceInput2, lengthofBytes));
wbCheck(cudaMalloc((void**)&deviceOutput, lengthofBytes));
wbTime_stop(GPU, "Allocating GPU memory.");
wbTime_start(GPU, "Copying input memory to the GPU.");
//@@ Copy memory to the GPU here
wbCheck(cudaMemcpy(deviceInput1, hostInput1, lengthofBytes, cudaMemcpyHostToDevice));
wbCheck(cudaMemcpy(deviceInput2, hostInput2, lengthofBytes, cudaMemcpyHostToDevice));
wbTime_stop(GPU, "Copying input memory to the GPU.");
//@@ Initialize the grid and block dimensions here
dim3 gridDim3((inputLength - 1)/256 + 1, 1, 1);
dim3 blockDim3(256, 1, 1);
wbTime_start(Compute, "Performing CUDA computation");
//@@ Launch the GPU Kernel here
vecAdd <<< gridDim3, blockDim3 >>> (deviceInput1, deviceInput2, deviceOutput, inputLength);
cudaDeviceSynchronize();
wbTime_stop(Compute, "Performing CUDA computation");
wbTime_start(Copy, "Copying output memory to the CPU");
//@@ Copy the GPU memory back to the CPU here
wbCheck(cudaMemcpy(hostOutput, deviceOutput, lengthofBytes, cudaMemcpyDeviceToHost));
wbTime_stop(Copy, "Copying output memory to the CPU");
wbTime_start(GPU, "Freeing GPU Memory");
//@@ Free the GPU memory here
wbCheck(cudaFree(deviceInput1));
wbCheck(cudaFree(deviceInput2));
wbCheck(cudaFree(deviceOutput));
wbTime_stop(GPU, "Freeing GPU Memory");
wbSolution(args, hostOutput, inputLength);
free(hostInput1);
free(hostInput2);
free(hostOutput);
return 0;
}