The mouse cursor doesn't bind to the game properly so when using it to move the camera it is limited to the edge of the screen and stops the camera moving further during gameplay. It works fine navigating menu's. The mouse also wakes up the native android UI when moved to the edge of the screen and allows for accidental clicks on the android UI which exits the app.
Keyboard seems to map keys just fine (I have not found any issues so far) however the mouse key binds are misaligned when trying to map mouse buttons to controls. M1 maps as "Y" on the keyboard and doesn't function in game however it does map "Y" to the control M1 was mapped to. M2 maps as M3 and functions ingame however pressing M2 sometimes also registers as keys on the keyboard. EG : Mapping M2 to "swing weapon" will map it to M3 but will allow you to swing your weapon with M2, however will sometimes crouch (keyboard "C") and swing weapon at the same time.
The mouse cursor doesn't bind to the game properly so when using it to move the camera it is limited to the edge of the screen and stops the camera moving further during gameplay. It works fine navigating menu's. The mouse also wakes up the native android UI when moved to the edge of the screen and allows for accidental clicks on the android UI which exits the app.
Keyboard seems to map keys just fine (I have not found any issues so far) however the mouse key binds are misaligned when trying to map mouse buttons to controls. M1 maps as "Y" on the keyboard and doesn't function in game however it does map "Y" to the control M1 was mapped to. M2 maps as M3 and functions ingame however pressing M2 sometimes also registers as keys on the keyboard. EG : Mapping M2 to "swing weapon" will map it to M3 but will allow you to swing your weapon with M2, however will sometimes crouch (keyboard "C") and swing weapon at the same time.