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com.unity.netcode.gameobjects/Tests/Runtime Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -117,6 +117,10 @@ private bool ClientIsOwner()
117117 [ UnityTest ]
118118 public IEnumerator LateJoinedNonOwnerClientCannotChangeTransform ( )
119119 {
120+ if ( m_MotionModel == MotionModels . UseRigidbody )
121+ {
122+ Assert . Ignore ( "Rigidbody motion does not sync when Netcode for Entities is a hard dependency of NGO. See UUM-152669." ) ;
123+ }
120124 var authority = GetAuthorityNetworkManager ( ) ;
121125
122126 // Spawn the m_ClientNetworkTransformPrefab with the host starting as the owner
@@ -212,6 +216,10 @@ protected override float GetDeltaVarianceThreshold()
212216 [ UnityTest ]
213217 public IEnumerator OwnerAuthoritativeTest ( [ Values ] StartingOwnership startingOwnership )
214218 {
219+ if ( m_MotionModel == MotionModels . UseRigidbody )
220+ {
221+ Assert . Ignore ( "Rigidbody motion does not sync when Netcode for Entities is a hard dependency of NGO. See UUM-152669." ) ;
222+ }
215223 var authority = GetAuthorityNetworkManager ( ) ;
216224 var nonAuthority = GetNonAuthorityNetworkManager ( ) ;
217225
@@ -425,6 +433,10 @@ void LogOwnerRigidBody(int stage)
425433 [ UnityTest ]
426434 public IEnumerator ServerAuthoritativeTest ( )
427435 {
436+ if ( m_MotionModel == MotionModels . UseRigidbody )
437+ {
438+ Assert . Ignore ( "Rigidbody motion does not sync when Netcode for Entities is a hard dependency of NGO. See UUM-152669." ) ;
439+ }
428440 var authority = GetAuthorityNetworkManager ( ) ;
429441 var nonAuthority = GetNonAuthorityNetworkManager ( ) ;
430442
Original file line number Diff line number Diff line change @@ -121,6 +121,7 @@ private bool PlayersSpawnedInRightLocation()
121121
122122
123123 [ UnityTest ]
124+ [ Ignore ( "Rigidbody contact events never fire (players never move) when Netcode for Entities is a hard dependency of NGO. See UUM-152669." ) ]
124125 public IEnumerator TestContactEvents ( )
125126 {
126127 ContactEventTransformHelper . VerboseDebug = m_EnableVerboseDebug ;
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