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typo fix
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com.unity.netcode.gameobjects/CHANGELOG.md

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@@ -17,10 +17,11 @@ Additional documentation and release notes are available at [Multiplayer Documen
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- `Unity.Netcode.Editor.CodeGen``Unity.Netcode.GameObjects.Editor.CodeGen`
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- `Unity.Netcode.Editor.PackageChecker``Unity.Netcode.GameObjects.Editor.PackageChecker`
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- `Unity.Netcode.Editor.Tests``Unity.Netcode.GameObjects.Editor.Tests`
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- Several APIs that were already marked `[Obsolete]` with a warning now raise a compile error instead (they are not removed yet): `RpcAttribute.RequireOwnership`, `ServerRpcAttribute.RequireOwnership`, `NetworkObject.IsSceneObject`, `NetworkObject.SetSceneObjectStatus`, `NetworkList.LastModifiedTick`, `UnityTransport.InitialMaxSendQueueSize`, `UnityTransport.DebugSimulator`, `UnityTransport.SetDebugSimulatorParameters`, `UnityTransport.ConnectionData.ServerEndPoint`, the deprecated `BufferedLinearInterpolator` buffer/interpolation fields and its testing-only `Update(float, NetworkTime)` overload, `NetworkSpawnManager.InternalOnOwnershipChanged`, `CommandLineOptions.Instance`, `CommandLineOptions.GetArg`, and `NotListeningException`.
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### Deprecated
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- Several APIs that were already marked `[Obsolete]` with a warning now raise a compile error instead (they are not removed yet).
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### Removed
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### Fixed

com.unity.netcode.gameobjects/Runtime/Messaging/RpcAttributes.cs

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/// <remarks>
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/// Deprecated in favor of <see cref="InvokePermission"/>.
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/// </remarks>
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[Obsolete("RequireOwnership is deprecated. Please use InvokePermission instead."), true]
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[Obsolete("RequireOwnership is deprecated. Please use InvokePermission instead.", true)]
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public bool RequireOwnership;
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/// <summary>

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