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test: Move NetworkDeltaPositionTests into the editor test assembly
The fixture is unit tests over NetworkDeltaPosition's encoding math with no
session behind it, so it belongs in EditMode rather than paying PlayMode entry.
QuantumIsGuardedAtTheTopOfTheRange becomes a [Test] over an array so every data
set in the fixture is driven the same way, and the value list in
QuantumIsTheSmallestChangeTheEncodingCanSee is hoisted out of the foreach to
match the other three.
The reference to NetworkTransformHalfFloatPrecisionTests drops its cref because
that fixture is internal to Unity.Netcode.Runtime.Tests, which does not expose
its internals to the editor test assembly.
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