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michalChrobotEmandMsvc-netcode-sdkpets-svc[bot]unity-renovate[bot]
authored
chore: Up-port from develop-2.0.0 from week 32/33 (#4141)
* fix: Message sending GC allocations (#4119) * fix: GC allocations * Add message receive allocations test * Revert the fix to check ILPP build fails the test * Revert forced failure * Remove gc checks on NetworkListTests * ci: re-enable PS5 and Switch jobs (#4117) * Re-enabled ps5 and webgl * ci: Add WebGL PlayMode test job (MTT-15569) Split the WebGL CI into a build phase and a run phase. webgl-build.yml now exposes the built player as a dedicated 'players' artifact, and a new webgl-test.yml run job consumes it and executes the PlayMode tests inside Firefox on a GPU-backed Ubuntu agent (Unity::VM::GPU, rtx2080). The Firefox browser flags are passed explicitly so UTR does not attempt to download the browser from Stevedore. The run job is wired into the Nightly and Weekly (QV) triggers only, not into PR triggers, since WebGL failures are infrequent and the build is slow. Runtime RuntimePlatform.WebGLPlayer exclusions are intentionally deferred to be added reactively after the first real CI run. * corrected images * disabled webgl test * adjustments * Removed WebGL changes * reverted change * added diagnostic for switch * corrected Switch sdk version * temporarily disabled switch * corrected ticket description * chore: Updated aspects of Netcode package in anticipation of v2.13.2 release (#4121) * ci: Add pets-svc to pr-description-check exclusion list (#4125) Changde users exclusion to pattern exclusion in pr description check * trunk shadow changes: com.unity.netcode.gameobjects (#4120) * Updated changelog and package version for Netcode in anticipation of v2.13.1 release * typo in build automation * trunk shadow changes: com.unity.netcode.gameobjects [skip ci] * Revert CHANGELOG changes * Added UNITY_TEST_FRAMEWORK_1_7_OR_NEWER guard and UnityCoreClrExplicitDisabledAttributeShim.cs to make attribute usage possible * corrected svc bot exclusion --------- Co-authored-by: netcode-automation <svc-netcode-sdk@unity3d.com> Co-authored-by: Michał Chrobot <michal.chrobot@unity3d.com> Co-authored-by: PETS automation <299490404+pets-svc[bot]@users.noreply.github.com> Co-authored-by: Emma <emma.mcmillan@unity3d.com> * chore(deps): update ci deps updates (#4085) Co-authored-by: unity-renovate[bot] <120015202+unity-renovate[bot]@users.noreply.github.com> * fixed CI + addressed U-PR comments --------- Co-authored-by: Emma <emma.mcmillan@unity3d.com> Co-authored-by: Netcode team bot <svc-netcode-sdk@unity3d.com> Co-authored-by: pets-svc[bot] <299490404+pets-svc[bot]@users.noreply.github.com> Co-authored-by: unity-renovate[bot] <120015202+unity-renovate[bot]@users.noreply.github.com>
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Lines changed: 443 additions & 204 deletions

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.github/workflows/pr-description-validation.yml

Lines changed: 7 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -30,18 +30,18 @@ jobs:
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script: |
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const pr = context.payload.pull_request;
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const body = pr.body || '';
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// List of users to skip description validation
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// List of user patterns to skip description validation
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// This should be automations where we don't care that much about the description format
36-
const skipUsersPrefixes = [
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'unity-renovate',
38-
'svc-'
36+
const skipUserPatterns = [
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/^unity-renovate/,
38+
/^svc-/
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];
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// If PR author is in the skip list, exit early
41+
// If PR author matches the skip list, exit early
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const author = pr.user.login;
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console.log(`PR author: ${author}`);
44-
if (skipUsersPrefixes.some(prefix => author.startsWith(prefix))) {
44+
if (skipUserPatterns.some(pattern => pattern.test(author))) {
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console.log(`Skipping PR description check for user: ${author}`);
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return;
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}

.yamato/console-standalone-test.yml

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@@ -31,7 +31,6 @@
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# Each console requires specific SDK paths and tools
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# QUALITY THOUGHTS--------------------------------------------------------------------
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# TODO: consider adding all projects that have tests
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# To see where this job is included (in trigger job definitions) look into _triggers.yml file
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@@ -51,16 +50,16 @@ console_standalone_build_{{ project.name }}_{{ platform.name }}_{{ editor }}:
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{% endif %}
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commands:
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- unity-downloader-cli --fast --wait -u {{ editor }} -c Editor -c il2cpp -c {{ platform.name }}
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- UnifiedTestRunner --testproject={{ project.path }} --architecture={% if platform.name == "switch" %}arm64{% else %}x64{% endif %} --scripting-backend=il2cpp --suite=playmode --platform={{ platform.standalone }} --editor-location=.Editor --artifacts-path=artifacts --player-save-path=build/players --testfilter="Unity.Netcode.RuntimeTests.*" --extra-editor-arg=-batchmode --extra-editor-arg=-nographics --reruncount=1 --clean-library-on-rerun --build-only --timeout={{ test_timeout}}
53+
- UnifiedTestRunner --testproject={{ project.path }} --architecture={% if platform.name == "switch" %}arm64{% else %}x64{% endif %} --scripting-backend=il2cpp --suite=playmode --platform={{ platform.standalone }} --editor-location=.Editor --artifacts-path=artifacts --player-save-path=build/players --testfilter="Unity.Netcode.RuntimeTests.*" --extra-editor-arg=-batchmode --extra-editor-arg=-nographics{% if platform.name == "switch" %} --extra-editor-arg=-overrideTextureCompression --extra-editor-arg=ForceUncompressed{% endif %} --reruncount=1 --clean-library-on-rerun --build-only --timeout={{ test_timeout}}
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variables:
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# PS4 related
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SCE_ORBIS_SDK_DIR: 'C:\Users\bokken\SCE\ps4_sdk_12_00'
58-
# PS5 related --> THIS WAS DISABLED IN PROJECT.METAFILE. SEE MTT-12118
59-
SCE_PROSPERO_SDK_DIR: 'C:\Program Files (x86)\SCE\Prospero SDKs\9.000'
60-
SHADER_COMPILER_PATH: '${SCE_PROSPERO_SDK_DIR}\target\bins'
57+
# PS5 related --> win10-ps5:v4 ships SDK 13.000 but defaults SCE_PROSPERO_SDK_DIR to an unsupported version, so set it explicitly.
58+
SCE_PROSPERO_SDK_DIR: 'C:\Program Files (x86)\SCE\Prospero SDKs\13.000'
59+
SHADER_COMPILER_PATH: '${SCE_PROSPERO_SDK_DIR}\host_tools\bin'
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SCE_ROOT_DIR: 'C:\Program Files (x86)\SCE'
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# Switch related
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NINTENDO_SDK_ROOT: 'C:\Nintendo\nx_sdk-18_3_0\NintendoSDK'
61+
# Switch related --> Switch is DISABLED in project.metafile (MTT-15636): 6000.x/trunk editors mandate NintendoSDK 22.2.x, which is not installed on win10-switch:v4 (only nintendosdk-en-21_4_0 is). This target path is correct for when PETS ships 22.2.x and Switch is re-enabled.
62+
NINTENDO_SDK_ROOT: 'C:\Nintendo\nintendosdk-en-22_2_0\NintendoSDK'
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UNITY_NINTENDOSDK_CLI_TOOLS: '${NINTENDO_SDK_ROOT}\Tools\CommandLineTools'
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artifacts:
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players:
@@ -94,12 +93,12 @@ console_standalone_test_{{ project.name }}_{{ platform.name }}_{{ editor }}:
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variables:
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# PS4 related
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SCE_ORBIS_SDK_DIR: 'C:\Users\bokken\SCE\ps4_sdk_12_00'
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# PS5 related --> THIS WAS DISABLED IN PROJECT.METAFILE. SEE MTT-12118
98-
SCE_PROSPERO_SDK_DIR: 'C:\Program Files (x86)\SCE\Prospero SDKs\9.000'
99-
SHADER_COMPILER_PATH: '${SCE_PROSPERO_SDK_DIR}\target\bins'
96+
# PS5 related --> win10-ps5:v4 ships SDK 13.000 but defaults SCE_PROSPERO_SDK_DIR to an unsupported version, so set it explicitly.
97+
SCE_PROSPERO_SDK_DIR: 'C:\Program Files (x86)\SCE\Prospero SDKs\13.000'
98+
SHADER_COMPILER_PATH: '${SCE_PROSPERO_SDK_DIR}\host_tools\bin'
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SCE_ROOT_DIR: 'C:\Program Files (x86)\SCE'
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# Switch related
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NINTENDO_SDK_ROOT: 'C:\Nintendo\nx_sdk-18_3_0\NintendoSDK'
100+
# Switch related --> Switch is DISABLED in project.metafile (MTT-15636): 6000.x/trunk editors mandate NintendoSDK 22.2.x, which is not installed on win10-switch:v4 (only nintendosdk-en-21_4_0 is). This target path is correct for when PETS ships 22.2.x and Switch is re-enabled.
101+
NINTENDO_SDK_ROOT: 'C:\Nintendo\nintendosdk-en-22_2_0\NintendoSDK'
103102
UNITY_NINTENDOSDK_CLI_TOOLS: '${NINTENDO_SDK_ROOT}\Tools\CommandLineTools'
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artifacts:
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logs:

.yamato/project.metafile

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@@ -111,18 +111,15 @@ test_platforms:
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flavor: b1.large
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larger_flavor: b1.xlarge
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standalone: PS4
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# - name: ps5 --> SEE MTT-12118
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# type: Unity::VM
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# image: package-ci/win10-ps5:v4
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# flavor: b1.large
118-
# larger_flavor: b1.xlarge
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# standalone: PS5
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# - name: switch --> TEMPORARILY DISABLED. SEE MTT-12118
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# The NintendoSDK on the win10-switch:v4 Bokken image is incomplete for the SDK
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# version the newer editor Playback Engines require: 18_3_0 is missing the
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# nintendo-switch-support lib the new toolchain links against, and 21_4_3 is missing the
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# Tools\Graphics\NvnTools (GraphicsConverter) libraries needed to package textures.
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# Neither is fixable from .yamato; re-enable once Package CI ships a complete SDK on the image.
114+
# ps5: win10-ps5:v4 defaults SCE_PROSPERO_SDK_DIR to an unsupported SDK, so it is overridden to 13.000 in console-standalone-test.yml.
115+
- name: ps5
116+
type: Unity::VM
117+
image: package-ci/win10-ps5:v4
118+
flavor: b1.large
119+
larger_flavor: b1.xlarge
120+
standalone: PS5
121+
# switch --> DISABLED. SEE MTT-15636 (split from MTT-12118). 6000.x/trunk editors mandate NintendoSDK 22.2.x, but package-ci/win10-switch:v4 currently ships only nintendosdk-en-21_4_0. That fixes texture packaging but the native IL2CPP link then fails (undefined symbol std::__1::__hash_memory, from the 22_02 SwitchPlayer.a). Re-enable once PETS publishes a win10-switch image with nintendosdk-en-22_2_x.
122+
# - name: switch
126123
# type: Unity::VM
127124
# image: package-ci/win10-switch:v4
128125
# flavor: b1.large
@@ -147,13 +144,14 @@ test_platforms:
147144
flavor: b1.large
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larger_flavor: b1.xlarge
149146
standalone: PS4
150-
#- name: ps5 --> SEE MTT-12118
151-
# type: Unity::console::ps5
152-
# image: package-ci/win10-ps5:v4
153-
# flavor: b1.large
154-
# larger_flavor: b1.xlarge
155-
# standalone: PS5
156-
# - name: switch --> TEMPORARILY DISABLED. SEE MTT-12118 (incomplete NintendoSDK on win10-switch:v4 image)
147+
- name: ps5
148+
type: Unity::console::ps5
149+
image: package-ci/win10-ps5:v4
150+
flavor: b1.large
151+
larger_flavor: b1.xlarge
152+
standalone: PS5
153+
# switch --> DISABLED. SEE MTT-15636 (needs NintendoSDK 22.2.x on the image; see console_build note).
154+
# - name: switch
157155
# type: Unity::console::switch
158156
# image: package-ci/win10-switch:v4
159157
# flavor: b1.large

.yamato/wrench/api-validation-jobs.yml

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@@ -60,8 +60,8 @@ api_validation_-_netcode_gameobjects_-_6000_0_-_win10:
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UNITY_LICENSING_SERVER_DELETE_NUL: 0
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UNITY_LICENSING_SERVER_DELETE_ULF: 0
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UNITY_LICENSING_SERVER_TOOLSET: pro
63-
UPMPVP_CONTEXT_WRENCH: 3.2.1.0
63+
UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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.yamato/wrench/package-pack-jobs.yml

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@@ -29,5 +29,5 @@ package_pack_-_netcode_gameobjects:
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UPMCI_ACK_LARGE_PACKAGE: 1
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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.yamato/wrench/preview-a-p-v.yml

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@@ -27,7 +27,7 @@ all_preview_apv_jobs:
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- path: .yamato/wrench/preview-a-p-v.yml#preview_apv_-_6000_7_-_win10
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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# Functional tests for dependents found in the latest 6000.0 manifest (MacOS).
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preview_apv_-_6000_0_-_macos13:
@@ -82,10 +82,10 @@ preview_apv_-_6000_0_-_macos13:
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UNITY_LICENSING_SERVER_DELETE_NUL: 0
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UNITY_LICENSING_SERVER_DELETE_ULF: 0
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UNITY_LICENSING_SERVER_TOOLSET: pro
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UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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# Functional tests for dependents found in the latest 6000.0 manifest (Ubuntu).
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preview_apv_-_6000_0_-_ubuntu2204:
@@ -140,10 +140,10 @@ preview_apv_-_6000_0_-_ubuntu2204:
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UNITY_LICENSING_SERVER_DELETE_NUL: 0
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UNITY_LICENSING_SERVER_DELETE_ULF: 0
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UNITY_LICENSING_SERVER_TOOLSET: pro
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UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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# Functional tests for dependents found in the latest 6000.0 manifest (Windows).
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preview_apv_-_6000_0_-_win10:
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UNITY_LICENSING_SERVER_DELETE_NUL: 0
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UNITY_LICENSING_SERVER_DELETE_ULF: 0
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UNITY_LICENSING_SERVER_TOOLSET: pro
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UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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# Functional tests for dependents found in the latest 6000.3 manifest (MacOS).
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preview_apv_-_6000_3_-_macos13:
@@ -257,10 +257,10 @@ preview_apv_-_6000_3_-_macos13:
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UNITY_LICENSING_SERVER_DELETE_NUL: 0
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UNITY_LICENSING_SERVER_DELETE_ULF: 0
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UNITY_LICENSING_SERVER_TOOLSET: pro
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UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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# Functional tests for dependents found in the latest 6000.3 manifest (Ubuntu).
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preview_apv_-_6000_3_-_ubuntu2204:
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UNITY_LICENSING_SERVER_DELETE_NUL: 0
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UNITY_LICENSING_SERVER_DELETE_ULF: 0
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UNITY_LICENSING_SERVER_TOOLSET: pro
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UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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# Functional tests for dependents found in the latest 6000.3 manifest (Windows).
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preview_apv_-_6000_3_-_win10:
@@ -374,10 +374,10 @@ preview_apv_-_6000_3_-_win10:
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UNITY_LICENSING_SERVER_DELETE_NUL: 0
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UNITY_LICENSING_SERVER_DELETE_ULF: 0
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UNITY_LICENSING_SERVER_TOOLSET: pro
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UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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# Functional tests for dependents found in the latest 6000.5 manifest (MacOS).
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preview_apv_-_6000_5_-_macos13:
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UNITY_LICENSING_SERVER_DELETE_NUL: 0
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UNITY_LICENSING_SERVER_DELETE_ULF: 0
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UNITY_LICENSING_SERVER_TOOLSET: pro
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UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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# Functional tests for dependents found in the latest 6000.5 manifest (Ubuntu).
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preview_apv_-_6000_5_-_ubuntu2204:
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UNITY_LICENSING_SERVER_DELETE_NUL: 0
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UNITY_LICENSING_SERVER_DELETE_ULF: 0
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UNITY_LICENSING_SERVER_TOOLSET: pro
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UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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# Functional tests for dependents found in the latest 6000.5 manifest (Windows).
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preview_apv_-_6000_5_-_win10:
@@ -549,10 +549,10 @@ preview_apv_-_6000_5_-_win10:
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UNITY_LICENSING_SERVER_DELETE_NUL: 0
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UNITY_LICENSING_SERVER_DELETE_ULF: 0
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UNITY_LICENSING_SERVER_TOOLSET: pro
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UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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# Functional tests for dependents found in the latest 6000.6 manifest (MacOS).
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preview_apv_-_6000_6_-_macos13arm:
@@ -608,10 +608,10 @@ preview_apv_-_6000_6_-_macos13arm:
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UNITY_LICENSING_SERVER_DELETE_NUL: 0
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UNITY_LICENSING_SERVER_DELETE_ULF: 0
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UNITY_LICENSING_SERVER_TOOLSET: pro
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UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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# Functional tests for dependents found in the latest 6000.6 manifest (Ubuntu).
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preview_apv_-_6000_6_-_ubuntu2204:
@@ -666,10 +666,10 @@ preview_apv_-_6000_6_-_ubuntu2204:
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UNITY_LICENSING_SERVER_DELETE_NUL: 0
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UNITY_LICENSING_SERVER_DELETE_ULF: 0
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UNITY_LICENSING_SERVER_TOOLSET: pro
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UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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# Functional tests for dependents found in the latest 6000.6 manifest (Windows).
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preview_apv_-_6000_6_-_win10:
@@ -725,10 +725,10 @@ preview_apv_-_6000_6_-_win10:
725725
UNITY_LICENSING_SERVER_DELETE_NUL: 0
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UNITY_LICENSING_SERVER_DELETE_ULF: 0
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UNITY_LICENSING_SERVER_TOOLSET: pro
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UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
731+
Wrench: 3.3.1.0
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# Functional tests for dependents found in the latest 6000.7 manifest (MacOS).
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preview_apv_-_6000_7_-_macos13arm:
@@ -784,10 +784,10 @@ preview_apv_-_6000_7_-_macos13arm:
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UNITY_LICENSING_SERVER_DELETE_NUL: 0
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UNITY_LICENSING_SERVER_DELETE_ULF: 0
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UNITY_LICENSING_SERVER_TOOLSET: pro
787-
UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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# Functional tests for dependents found in the latest 6000.7 manifest (Ubuntu).
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preview_apv_-_6000_7_-_ubuntu2204:
@@ -842,10 +842,10 @@ preview_apv_-_6000_7_-_ubuntu2204:
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UNITY_LICENSING_SERVER_DELETE_NUL: 0
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UNITY_LICENSING_SERVER_DELETE_ULF: 0
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UNITY_LICENSING_SERVER_TOOLSET: pro
845-
UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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# Functional tests for dependents found in the latest 6000.7 manifest (Windows).
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preview_apv_-_6000_7_-_win10:
@@ -901,8 +901,8 @@ preview_apv_-_6000_7_-_win10:
901901
UNITY_LICENSING_SERVER_DELETE_NUL: 0
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UNITY_LICENSING_SERVER_DELETE_ULF: 0
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UNITY_LICENSING_SERVER_TOOLSET: pro
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UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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.yamato/wrench/promotion-jobs.yml

Lines changed: 4 additions & 4 deletions
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@@ -183,10 +183,10 @@ publish_dry_run_netcode_gameobjects:
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unzip: true
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variables:
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UPMPVP_ACK_UPMPVP_DOES_NO_API_VALIDATION: 1
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UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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# Publish for netcode.gameobjects to https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-npm
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publish_netcode_gameobjects:
@@ -365,9 +365,9 @@ publish_netcode_gameobjects:
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unzip: true
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variables:
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UPMPVP_ACK_UPMPVP_DOES_NO_API_VALIDATION: 1
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UPMPVP_CONTEXT_WRENCH: 3.2.1.0
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UPMPVP_CONTEXT_WRENCH: 3.3.1.0
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allow_on: branch match "^release/.*"
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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.yamato/wrench/recipe-regeneration.yml

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@@ -31,5 +31,5 @@ test_-_wrench_jobs_up_to_date:
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cancel_old_ci: true
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metadata:
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Job Maintainers: '#rm-packageworks'
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Wrench: 3.2.1.0
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Wrench: 3.3.1.0
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