fix(Locals): Use appropriate offsets for game version. #20
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| name: CI | |
| on: [push, pull_request] | |
| jobs: | |
| ci: | |
| runs-on: windows-latest | |
| name: CI | |
| steps: | |
| - uses: actions/checkout@v4 | |
| - name: Check CMake version | |
| run: cmake --version | |
| - name: Add msbuild to PATH | |
| uses: microsoft/setup-msbuild@v1 | |
| - name: Generate CMake project | |
| run: cmake -S. -Bbuild -G Ninja -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_CONFIGURATION_TYPES=RelWithDebInfo | |
| - name: Build 64bit release DLL | |
| run: cmake --build build --config RelWithDebInfo | |
| - name: Rename DLL to YimLuaAPI-dev-{GITHUB_SHA}.dll | |
| run: ren YimLuaAPI.dll YimLuaAPI-dev-${{github.sha}}.dll | |
| working-directory: build/ | |
| - name: Upload Artifact (dll) | |
| uses: actions/upload-artifact@v4 | |
| with: | |
| name: binary | |
| path: build/YimLuaAPI-dev-*.dll | |
| - name: Upload Artifact (pdb) | |
| uses: actions/upload-artifact@v4 | |
| with: | |
| name: pdb | |
| path: build/YimLuaAPI.pdb |