if(Game.spawns.Spawn1.energy >= 300){
//Game.spawns.Spawn1.createCreep's
if (!(name < 0)) {
console.log("Spawned new creep: " + name);
console.log("Spawned new builder: " + numberOfBuilders);
console.log("Spawned new upgrader: " + numberOfUpgraders);
console.log("Spawned new harvester: " + numberOfHarvesters);
}
}
if(Game.spawns.Spawn1.energy >= 300){
//Game.spawns.Spawn1.createCreep's
if (!(name < 0)) {
console.log("Spawned new creep: " + name);
console.log("Spawned new builder: " + numberOfBuilders);
console.log("Spawned new upgrader: " + numberOfUpgraders);
console.log("Spawned new harvester: " + numberOfHarvesters);
}
}