From d3ebf0c15ead1c7ba0d1683f664d4032f872d7b3 Mon Sep 17 00:00:00 2001 From: Fredev7/ Date: Thu, 28 May 2026 10:25:51 -0500 Subject: [PATCH] prevent show trajectory crash in level or level editor --- src/Hacks/Level/ShowTrajectory/Hooks.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Hacks/Level/ShowTrajectory/Hooks.cpp b/src/Hacks/Level/ShowTrajectory/Hooks.cpp index f356df5d..c41bddfd 100644 --- a/src/Hacks/Level/ShowTrajectory/Hooks.cpp +++ b/src/Hacks/Level/ShowTrajectory/Hooks.cpp @@ -58,7 +58,7 @@ class $modify(GJBaseGameLayer) { bool intersects = false; - if (obj->m_orientedBox && obj->m_shouldUseOuterOb) + if (obj->m_orientedBox && player->m_orientedBox && obj->m_shouldUseOuterOb) intersects = obj->m_orientedBox->overlaps(player->m_orientedBox); else intersects = player->getObjectRect().intersectsRect(obj->getObjectRect());